Well, it's a pity that the kid 'imitate' the negative
side of Conan, I hope that one day I read a news in
newspaper, that someone Conan-freak can solve the
puzzle of murder case. But the truth is...
And, his trick is very simple even I consider it's not
a trick, I think that even Kogoro Mori can solve this
BTW, I don't see Conan in Taiwanese TV channel (CTS)
today!!! CTS put another anime, I don't know if CTS
has planned this or because of this crime.... Does
anyone know when CTS will air Conan ?
And about the videogame things, not only blame the
parents(but the parents even buy the game for his/her
kid after knowing what kind of a game, see below), but
also need to blame the retailer. Here's what I quote
from "Letters to the Editors" from Electronic Gaming
Monthly vol. 120 July 1999 :
Who's To Blame ?
I'm an anthropology grad student and have done some
reseearch into the validity of video game violence and
its effects on people, primarily children. It has been
my experience that there is some form of influence
from video games and other forms of popular culture of
people. As to what those influenced by these forms of
popular culture do is left up to them.
I recently watched "60 Minutes" (for a brief second
until it pissed me off beyond belief). Supposedly,
some victims and their families of these numerous
school shootings are suing not only the film and video
game industry, but such individual as Marilyn Manson.
I worked for nearly six years for a major computer
software and video game retailer. During that time,
Night Trap made its foreboding appearance. After Night
Trap came the eventual establishment of the video game
rating system. What happened next at the store I
worked in is unbelieavable for many. The company
insisted that we "card" every young purchaser of video
games that had anything besides the "E" rating.
Reluctantly, we did so. Kids, not even 10 yet, would
come into the store to but Mortal Kombat and Street
Fighter. Many sales were refused simply because the
kids were too young to buy the "T" and "M" rated
games. Within hours, the parents of whoever would drag
the kid back into the store, demanding to know why we
refused to sell the game to their child. This happened
nearly 90 percent of the time. We explained the rating
system and the violent content of the game, yet it all
fell on deaf ears. Instead, in order to "keep the
customer happy," we sold the games to the parents
instead. A week or so later, a company wide memo was
sent out for all employess to stop refusing video game
sales based on age restrictions.
I saw a great quote at a video game cheat Web
site."There is more to life that video games and
girls. Try living a little. Get off the damn computer
and enjoy life." I'm tired of reputable industries
taking the blame for bad parenting and decaying
society. Thanks for giving me a place other than my
wife's poor, tired ear to vent.
I DETECTIVE CONAN ______ ___.~~.__ .--. __ I
: .------------------------:___ \:___ __::__:: : :
I < eon_strife@...
____: :.---' : .----' : I
: `-----------------------/______//______/ /_______/ :
I "There's only one truth" I