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28912Re: Victory at Pea Ridge!

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  • tlind1@yahoo.com
    Oct 1, 2004
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      Slippy you're just too much! LOL


      Kindest Regards,
      Tracey


      --- In civilwarwest@yahoogroups.com, "slippymississippi"
      <slippymississippi@y...> wrote:
      > --- In civilwarwest@yahoogroups.com, tlind1@y... wrote:
      > > Just want to share a little experience from last night...went
      home
      > > ate dinner and then settled down at the computer with my Civil
      War
      > > generals 2 game. The excitement was that I had been able to find
      > the
      > > battle of Pea Ridge for it.
      >
      > I have serious problems with CWG and CWG2, due to the way they
      treat
      > artillery, long range rifle fire, and fatigue. Concerning
      > artillery... indirect fire??? Are you serious? Ain't no steeking
      > indirect fire in the ACW. Ditto with having cannons suddenly
      firing
      > upon you and you not knowing which direction the fire is coming
      > from. What the heck! Like, I'm not going to hear the roar of the
      > cannon and see the giant puff of smoke in my front? And why do
      enemy
      > cannons do so much damage at long range?
      >
      > And what's up with not allowing infantry units to fire at a
      > distance? A rifled musket had nearly the same range during the ACW
      > as a rifled field cannon. Why do I have to walk right up to the
      > opposing unit to attack it????
      >
      > And concerning fatigue... there were two types of fatigue, battle
      > fatigue and physical fatigue. Many times, units who could not
      march
      > another step would spring to life and drive the enemy from the
      > field. On the other hand, some units who were otherwise well
      rested
      > would rout after a particularly intense volley of fire. Why should
      > my units become easily routed just because we marched all the way
      > around the enemy and appeared out of the woods on their vulnerable
      > flank? If anything, the troops would be elated at the sight and
      > driven to drive the enemy from the field.
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