Re: [CCGC] Geocaching Muggles
- A sugestion- put a lock on the cache and have people that want to open it email you for the comboOr make multis- that will eliminate a lot of muggling.
"David L. Norris" <dlnorris@...> wrote:
I have been in Bakersfield for the past week and I noticed several of
the waypoints I previously downloaded to my unit are no longer valid.
I did find time to do some casual caching, but to my dismay I found two
caches that had long strips of paper in them that announces "YOUR CACHE
HAS BEEN MUGGLED!" Both were empty, so I restocked them the best I
could and reported the finds in my log. This is serious because these
are not casual observed muggling - These people are using out website,
our logs and our terms and are coming to the sites intent on stealing
the content of the caches which included travel bugs. The only defense
I can think of is to make them premium member caches only, then at
least they would have to pay to see the caches to steal. Anyone have
any suggestions. Snipers and 24 hour survelience comes to mind, but
then you have to hide the bodies - Hey, we could make a cache out of
them. The perfect cameo. I can see the hint now "Roll the dead guy
over, avoid the unpinned hand gernade!"
Do You Yahoo!?
Tired of spam? Yahoo! Mail has the best spam protection around