Re: [cc2-dev-l] FCW->SVG C++ Progress
- On 12-03-26 3:01 AM, Peter Olsson wrote:
> I would suggest starting on #5 before doing #2 (info blocks) and #3Okay. I started some work on this tonight. I ran through Lee's
excellent tutorial about starting an XP in Visual Studio (I'm not a big
Visual Studio user, and what little work i've done with it has been C#
development). The tutorial mostly went off without a hitch. Thanks,
Lee, for such great documentation!
There do seem to be a number of different versions of the XP development
kit floating around. I downloaded one from Evolution's site, but some
of the #defines weren't included in some of those header files.
But all is well -- there was a link in a previous email of this mailing
list to the latest XP. So I think I'm good.
> BTW, my guess is that CC3 sheets maps better to layers in other programsAwesome! Thanks for that advice!
> and that it is probably a good idea to convert CC3 sheets into SVG layers.
> The CC3 layers can be used as class names.
B.C. Holmes \u2625 http://www.bcholmes.org/
"All my life I've wanted to be somebody; I guess I should've been
more specific." -- Lily Tomlin