815RE: [cc2-dev-l] Re: Updater
- Jul 3, 2007
At one time Mike Riddle had a DLL (or was it a LIB) that was the core database. You could read files, append files in the code and then save the changed files. The renderer was what was not included. Would it still work with the changes made in CC3?
L. Lee Saunders
Date: Tue, 3 Jul 2007 19:59:50 +0200
Subject: RE: [cc2-dev-l] Re: Updater
> If you can isolate just the raw binary entities of interest (theIf the files are compressed it will be tricky to modify them from the
> hotspot entities, for example) from a data file then it should just
> be a simple matter of appending the raw binary data to the new map
outside. If they are in uncompressed mode it is possible.
Are you using sheets? If you are new entities will be appended in the middle
of the file. Otherwise you should be able to just insert your entities
before the end-of-file marker.
> Something that would work on it's own, even if the end user only hasCan you use a script running in the Viewer?
> the CC2 viewer.
The needed commands (ACTION and SAVE) are available in the CC3 viewer.
You can also do this from a plug-in XP. It will require a discussion with
ProFantasy on licensing as you are not allowed to add draw and edit commands
to the viewer.
Don't get caught with egg on your face. Play Chicktionary!
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