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485Re: [cc2-dev-l] custom entity type: "tooltip" hotspot

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  • Ken Snellings
    Sep 10, 2002
      This would be a fantastic addition!

      ----- Original Message -----
      From: "Christopher Golden" <golden@...>
      To: <cc2-dev-l@yahoogroups.com>
      Sent: Tuesday, September 10, 2002 11:52 AM
      Subject: Re: [cc2-dev-l] custom entity type: "tooltip" hotspot


      > Mike Riddle wrote:
      >
      > > I think it might be possible to do something to add tooltips to ACTION
      entities,
      > > and set them to not display (a current ability). This might be much
      easier to
      > > accomplish in the core, so I'll look into it and get back on this
      subject.
      >
      > Thanks, I appreciate it! I can well imagine this feature being
      > wildly used by those who view their CC2 maps onscreen rather
      > than on paper. (And of course, if the tooltips were added to
      > the core, we could write a text export command that would har-
      > vest the text contained within the tooltips, so the new feature
      > wouldn't be entirely useless for folks who print out their maps.)
      >
      > I envision the tooltip text entity as being created and edited
      > by the user much as is a standard CC2 text entity, except without
      > the font and other format options. (The font, foreground and
      > background colors, etc. of the tooltip would come from the Windows
      > system.)
      >
      > And again, I think a key optimization would be to ensure that CC2
      > doesn't have to redraw the entire map each time a tooltip dis-
      > appears. I've noticed that some CC2 dialog boxes, when dismissed,
      > don't cause a map redraw, whereas others do. It seems (though
      > I've never researched it) that redraws are triggered only by the
      > larger dialogs and secondary windows. My hope, then, is that as
      > the tooltips would be comparatively small, they wouldn't require
      > a redraw when they vanished.
      >
      > Christopher Golden
      > golden@...
      >
      >
      >
      >
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