6106Re: [beam] A question way over this beginners head!!!
- Oct 1, 2000battlewear@... wrote:
>I think it can be done, Jason. I've fooled around with this sort of
> A bot, using 2 photodiodes to pick up light.. and 2 microphones
> to pick up sound.. Now, what I am wondering is is there a way
> to set up a logic circuit ( about the only name I am able to
> call it at this point ) where if 1 eye see's more light it will
> cause the bot to turn in that direction, but if there is a amount
> of sound over a certian db that those signals will be over ridden
> and special capciters fire causing the bot to run away from the
thing a bit, but never one quite this complicated.
In very general terms:
- a bicore sends a series of short pulses to 4 Nv neurons (1 per
eye and 1 per ear).
- the Nv neurons have varying delays, which are determined by
the photocells and the microphones. Note: Wilf's Beamsonic
circuit describes a 2-transistor amplifier for the mics.
- a pair of Nu circuits filter the sound signal, so it must
be above a certain level before it will pass.
- The outputs from the Nu meurons (sound) and the eye Nv neurons
are brought together into a pair of Nu neurons which act somewhat
like counters: it takes several pulses to make them fire. Whichever
one fires first turns off the other, so the "winner" takes charge
of turning the robot.
- If a sound signal passes through the filter, it grounds the
eye Nv's so they can't send any signals. This means the sound will
dominate if it is loud enough.
This would involve cobbling together a portion of the Beamsonics circuit
with the Nu comparitor that Droidmakr just told us about, plus a couple
or three additional neurons.
Yet another interesting circuit to play with -- when I (or hopefully
someone else) has time.
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