[PROFILE] Joshua Hong - Online Game Producer
- Joshua Hong
Co-Founder and CEO
As co-founder and CEO of K2 Network, Joshua has helped define vision
for broadband-based, massively multiplayer online game (MMOG)
service for broadband service providers in North America since 2001.
Joshua had joined Kali in 1999, the maker of the world's first
network-based multiplayer game system, as Vice President of
Strategic Planning and Growth. During his tenure, Joshua had helped
manage the global multiplayer online game system of 350 servers in
54 countries, serving over 350,000 registered users. Joshua worked
briefly as an M&A investment banker in the telecommunication, media
and technology group at Deutsche Bank. He had also spent 6 years at
Accenture as a management and technology consultant. He has an MBA
from the University of Chicago Graduate School of Business with
concentration in finance, accounting and international business, and
B.S. in Industrial Engineering from Purdue University. He currently
serves as an officer-member of the board of directors for the BCD
About K2 Network
K2 Network is the leading online game aggregation service provider
for broadband carriers, vertical portals, and online game/content
service providers. K2 Network's vision is to revolutionize the U.S.
online game industry by making it easy for broadband service and
online content providers to offer Massively Multiplayer Online Role
Playing Games (MMORPGs)directly to their broadband service
subscribers. K2 Network provides a turnkey solution using a revenue
sharing partnership, where service providers can focus on what they
do best and still reap the benefits from online gaming revenues.
Game Networks Conference & Expo
April 27 - 28, 2004 l Long Beach, California
What: GAME NETWORKS networking infrastructure for the next
generation of online games
When: Tuesday, April 27 - Wednesday, April 28, 2004
Where: Hyatt Regency Hotel, Long Beach, California
Game Networks Conference & Expo focuses on the collaboration between
game content developers, broadband service providers and
infrastructure enabling solutions to deliver the next generation of
online game services.
Game Networks is essentially an infrastructure-centric conference.
The most important network attribute for the premium online gaming
experience is consistent and controlled low latency across the
network. This is especially required for multiplayer games where the
network must not be a significant limiting factor, especially for
reaction-based interactive games. A true premium gaming service
provides assured performance across all network service elements ?
gaming server, the IP backbone and the network edge.
Game Networks explores the business models, infrastructure
implications, game design/production challenges and partnering
prospects between content developers and broadband service
Attendees will takeaway from the conference a greater understanding
on the technical challenges and opportunities available in a
broadband-enabled, intelligent IP network platform that delivers
much more than the current best effort game performance.
Explorer new business opportunities in:
Partnerships Between Broadband Carriers and Game Developers
Online Game Infrastructure: hosting, hardware and bandwidth
Localized Content Delivery
Network Engine and Backend Infrastructure Requirements for MMOG
Enhanced Gameplay Support Services
Game Networks will be instrumental in the development of a rich, new
online gaming experience that drives revenues for both the game
publisher/developer community and the broadband network operator.
Broadband is fast approaching, and is hitting many homes in the U.S.
As the number of surfers accessing the Internet via a high-speed
connection is growing, today's broadband ISPs are facing a challenge
to remain profitable while continuing to enhance their consumer
experience. But the question is how to come up with such compelling
content and services that will motivate modern users to adopt
broadband services, while maximizing subscriber value.
The answer lies in online gaming. More specifically, it is the
massively multiplayer online game (MMOG) that offers dynamic media-
rich content with a strong focus on community building and revenue
generation via monthly subscription.
Currently, there are several MMOG on the market expected to generate
well over $300 million in lifetime revenues.
Through K2 Network's simple and direct revenue partnership made
possible between leading broadband ISPs and innovative MMOG
developers worldwide, we help to solve today's most pressing
challenge on Internet telecom business - profitability.
The executive management team at K2 Network brings together rare and
yet complimentary mix of industry expertise from some of the most
visible companies in the world.
20-year veteran in the high tech industry with a strong expertise in
international business development. He was Chief Executive Officer
(CEO) of Sageware and Chief Operating Officer (COO) of Kali, Inc. He
also held executive management positions for many high tech
companies. He has received an MBA from University of Texas.
Chief Executive Officer
Worked as a management consultant at Accenture, formerly known as
Andersen Consulting, for 6 years in the Chicago and Seoul offices.
He also briefly worked at Deutsche Banc Alex. Brown as an investment
banker in its telecom mergers and acquisition team in Hong Kong. He
graduated from Purdue University and received an MBA from the
Graduate School of Business at the University of Chicago.
25-year veteran in the game industry. He was CEO of gamers.com, and
vice president at Activision and Acclaim. He had completed an
executive MBA program at Stanford University. He is also a founding
member of E3, the largest entertainment expo in the world.
Former investment banker at Merrill Lynch, Nomura Securities, and
Nikkei Corporation. Founding partner of Asia M&A Corporation and
Asset Management Korea, Inc., invested in over 50 high-tech startups
in the United States, Japan, China, Hong Kong, and South Korea.
Currently serving as director for a number of publicly traded
companies. Graduate of George Washington University with summa cum
laude in Economics and received an MBA from Harvard Business School.
Strategy and Marketing Director
Has nine year experience; post-MBA work included e-commerce
management consulting with a firm founded by ex-McKinsey partners
and financial and marketing management at MCI(Worldcom) and a
customer relationship management firm. Furthermore, Sumeet worked at
Accenture in networking technologies and Xerox Corporation. He
possesses an MBA from the Graduate School of Business at the
University of Chicago and a B.S., Electrical Engineering from Purdue
Linas Dauksa, P. Eng.
Technology and Operations Director
Possesses 10 years experience in systems integration and enterprise
level project management and significant work in cross-platform,
multi-vendor, and multi-location projects. Linas has significant
technology experience in software development, programming,
networking, QA and billing integration. He has worked for BCD Forum,
Bell Canada, IBM, and CGI. He graduated with a B.A. Sc. in
Electrical Engineering from the University of Toronto.
Controller / Director of Data Communications
Co-founder of a California-based telecommunications company named
Bitro Telecommunications. Successfully completed the private
placement of $3.5 million and worked as Chief Operating Officer
(COO). Graduated from UCLA with BA degree in Business/Economics. He
is also a certified public accountant (CPA).