Re: [aprsisce] Re: Minor details.
--- On Mon, 3/1/10, g4ilo <julian.g4ilo@...> wrote:
From: g4ilo <julian.g4ilo@...>
Subject: [aprsisce] Re: Minor details.
Date: Monday, March 1, 2010, 4:11 AM
--- In aprsisce@yahoogroup s.com, "Lynn W. Deffenbaugh" <kj4erj@...> wrote:
> > Maybe a sexy name contest is in order. ;)
> Got a suggestion, I'll consider it, although APRSISCE/32 isn't that bad,
> is it?
How about APRSXE (APRS - Sexy)? :)
Sounds neat to me - -
> >> I'm anxious to hear how expanding the Cycle Map tiles turns outI did a bit ago and there are new tiles! Totally awesome!
> > It is pretty ugly on the areas without enough resolution. But hopefully
> > that will only get better over time as more tiles become available.
> Have you gone back to look at the areas in question again?
> The Cycle Map tiles are created on demand. The whole world hasn't beenApparently my recent poking around stimulated the renderer!
> rendered at all resolutions. It requires that someone ask for the
> tiles before they get rendered.
> On the OSM site, when you try to lookI see the berserk yellow circle too. It seems to play havoc as I "drive"
> at an area that hasn't been rendered, that is all that is required to
> request a tile be rendered. It looks like when you try to get a tile
> with APRSISCE/32, that also creates a render request. I have lots of
> tiles for my area. When I first looked at an area, the yellow circle
> went out, then it went bezerk. However, after a bit, it settled down.