15mm.co.uk: So Why Play Alien Squad Leader? by Alex Self http://15mmcouk.blogspot.co.uk/2015/11/so-why-play-alien-squad-leader-by-alex.htmlaastaff01
This is a great message well worth re-showing on the group. So much information to be read and adored by players. I will have a dig! Gavin.aastaff01
This message has appeared before, but, with ASQL going into it's third print run, this is just a timely reminder of the battle reports that have been submittedaself_uk
Alien Squad Leader is intended to be different from the majority of Science Fiction miniatures rules currently available. It is not meant to be a realistic, near-future, technology-heavy ruleset that fights small actions resembling present-day combat. It is also not a heroic Science-Fantasy battlegame set in a dark gothic future. You can find plenty of excellent rulesets that are like these already. However, if what you are after is an innovative development of HOTT/Warmaster, with a generic, B-Movie, Science-Fantasy feel, that allows you to play a game featuring over 100 miniatures in about three hours then Alien Squad Leader is the game for you!
The following army lists are provided in the rules -
Human Imperial, Human Colonial, Outlaw Gangs, Imperial Strike Force, Alien Imperial, Alien Warrior Caste, Tripods, Alien Enslaver, Cyborg Enslaver, Mechanoid, Hive Mind, Victorian Imperial, Children of the Gods, Alien Greys.
This Yahoo Group has been provided as a focus for those interested in the game, where questions can be raised about availablity of miniatures, how the game works, tactics, etc, and is hosted by the author.
- Warhammer Series
- Mar 14, 2004
- This is a public group.
- Attachments are not permitted.
- Members cannot hide email address.
- Listed in Yahoo Groups directory.
- Membership does not require approval.
- Messages from new members require approval.
- All members can post messages.