Re: [agile-usability] Re: Lessen the gap between developers and users?
- Hi Jeff!
I've read the book but haven't tried any of the game myself.
Is there any of the games that you thinks is closer to my question about the narrowing gap between the users and the developers?
/HansOn Wed, Mar 23, 2011 at 6:00 PM, Jeff Brantley <jeff@...> wrote:
Good info here, thanks. I think something you may add are the online and in-person Innovation Games from www.innovationgames.com These should always be a part of any team’s “getting closer to the customer” initiative and every Product Manager’s/Owner’s/Scrummaster’s toolkit. Luke Hohmann has a book by the same name (Innovation Games – Creating Breakthrough Products through Collaborative Play), and we also offer training.
Please check them out at:
They have a brand new set of “click to Play” games that can be put into your own site and played on the spot with very little planning. Fantastic.
We know that determining value/cost is a collaborative game between product managers / product owners and developers. So, here is an example of how it can be into a collaborative game using our new "instant play" game technology (one click to play games!).
I’m an Innovation Games Qualified Instructor, so of course I am biased... But please ping me if you have any questions about these, whether done online, or in person! I will be offering an Innovation Games Training class this Summer in Austin, but they are also others all over Europe and the Americas. These really are awesome.
Jeff Brantley, President
Brantley Marketing, Inc.
Senior Consultant, Enthiosys.com
Innovation Games Trained Facilitator
5900 Republic of Texas Blvd.
Austin, TX 78735
+46 (0)70 575 31 32