Re: [agile-usability] Product Metaphor
- On 07/26/2010 10:31 PM, Joshua Kerievsky wrote:
> I do wonder why we can't "save locations" in music - why is that onlyiTunes certainly could do that if they wanted, and some other audio
> limited to books and bookmarks? Maybe because older music players
> couldn't support such a feature. Surely iTunes could easily record a
> saved location inside a song (or sound file) and store that location
> for easy retrieval. Seems to support the idea that the metaphor is
> holding the designers back, yet it need not be the case, at least in
> this example.
players definitely do. Not just modern MP3 players, either; some CD
players offered bookmarking features. Even the first CD player had A->B
looping, a primitive bookmarking, and it also had track indexes, a
system for in-track skip points that has since fallen into disuse. I
think that suggests why iTunes doesn't have bookmarking: most people
don't want to do that with music.
With novels and other linear reads, people will use a placeholder, so
the iPod does keep track of where you left off in audiobooks and
podcasts. Serious bookmarking, though, mainly happens with non-linear
books, like textbooks and references. Those aren't popular as
audiobooks, presumably because of audio's essential linearity.
So I don't think it's the metaphor that is holding the designer back in
this case. It's the medium, and the user's desire.