ANN: Final week for registration in AgileProductDesign class Feb 23-25
- List members:
<it's with a bit of guilt that I drop this announcement into the list
since I've been an absentee community member for a while. But
apparently I don't feel guilty enough to not self promote. ;-) >
On February 23-25 I'll be teaching a two-day course (half day on first
and last day) on what I refer to as Agile Product Design: https://shop.cockburn.us/Product/AgileProductDesign-090223
(The course is taught in conjunction with my friend and agile
luminary Alistair Cockburn who will be in attendance.) It's very
short notice but I'd like to fill a few more seats.
I use the term Agile Product Design to refer to the need to balance
sensitivity to users and user experience with sensitivity to business
value and the successful delivery of a viable product onto the
market. It's a concern for the whole product from how it fits into
the business strategy, to how users will use it and benefit from it,
and then to how to tactically manage the development of the product in
an agile context. For me, good design has to be shipped and in user's
hands to be considered successful. I'm focusing on tactics that help
good design thrive in an agile context.
At the center of the course is a story writing and planning approach I
refer to as User Story Mapping: http://www.agileproductdesign.com/blog/the_new_backlog.html
For me it's the only way I can balance an agile concern for
"chunking" up the software into small buildable pieces with the need
to consider the product holistically - to consider the user experience
across all users of the system.
I've targeted this course at those filling the Scrum Product Owner
role and working at a more tactical level. This includes business
analysts, UI designers, business people, and and anyone regardless of
your project role that finds themselves responsible for determining
what software to build and how it should behave. These are folks I
really see struggling on the teams I work with, folks that often get
less guidance from traditional agile approaches.
User Experience practitioners will gain some value from seeing a
version of agile development that explicitly includes users, modeling
of use, and prototyping and testing of user interface.
For those experienced with agile, you'll get a break from instruction
about the basics. I'll assume you know agile development generally,
and get right to the heart of steering agile development. If you're
newer to agile, handouts will give you the basics.
This course is a bit of a test drive for much of the material that
will appear in my forthcoming book. You'll leave with much of the
text from the book in your handouts.
Finally, it's been a sunny day in Salt Lake City today. Lots of snow
in the mountains. Wonderful spring-ish skiing. If you're looking for
an excuse for a ski vacation, this is it. I'll make sure you get
locals rates. You'll also get a free dinner on Alistair and I at
Alistair's home one evening during the course.
Thanks all for tolerating the advertisement. Please contact me
directly if I can answer any questions for you.