Re: [agile-usability] Re: Today's article on UseIt.com
- On Wed, Dec 31, 2008 at 6:26 PM, Owen Thomas <owen.paul.thomas@...> wrote:
> Hi AdamFire-fighting may not be the best analogy here. Actually, the military
>> [H]umans being together in the same room is
>> *not* an anachronism and never will be (At least until we evolve into
>> some sort of strange energy being a la Star Trek - at which time we
>> won't be humans, so the point stands.)
> Right you are about collocation always having its place. For instance,
> one would not be able to fight a fire remotely; that is weird idealism
> that makes as much sense as hoarding people together so one can extract
> the milk of mysticism.
has developed technology for doing exactly what you suggest (Fighting
fires remotely) and there are numerous advantages having to do with
getting into really tight spaces and unpleasant things that happen
when flesh reaches a certain temperature.
On the other hand, I am not aware of many professions, fire-fighters
and soldiers included, where practitioners actually prefer to be
somewhere other than where the action is. Most of the time it has to
do with saving money and/or lives. Software developers, so far as I am
able to tell, are unique in wanting simultaneously to work and to not
be where the work is happening.
> As for the points of light conjecture, I don't think it was Star TrekThe first example I am aware of in Star Trek was the first movie.
> that gave us that one. I don't remember the name of the show (I'm no
> follower of sci-fi), but I think it was either a four or eight season
> serial about "Jump Points" and "Vorlons".
Though, the race known as the Organians is mentioned in passing in
TOS, but their nature is not described until much later. There was
also the creature Q who featured prominently in several TNG episodes.
All of this predates Babylon 5 by a considerable margin.
Also Hubbard wrote about it, although it's not altogether clear
whether it was fiction.
> > There are other studies (I don't have the exact quote) that showthat
> > the difference between a top-notch developer and a run-of-the-millone
> > is a factor of 10 or so.http://forums.construx.com/blogs/stevemcc/archive/2008/03/27/productivit
> The back up for that is here :-
Thx James. I always assumed that this was indeed supported by actual
studies, but still had a small nagging doubt that it might be one of
those urban legends that start with "studies show that ...." ;-). This
is a good reference which eliminates that doubt.