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Re: [agile-usability] The Role of Vision

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  • Austin Govella
    ... I wasn t sure if you were asking about my sources for them claiming you don t the *need* vision, or sources that they don t care if you *communicate* the
    Message 1 of 83 , May 8, 2008
      On May 8, 2008, at 1:50 PM, William Pietri wrote:
      > Austin Govella wrote:
      >>> So, where in an Agile world, does vision come in to play?
      >> Agilistas claim you don't need vision: you'll figure it out when
      >> you get there.[...] In reality, the agilistas don't care if you
      >> communicate the vision.
      > They do? I'd love it if you could point me at your sources for that.

      I wasn't sure if you were asking about my sources for them claiming
      you don't the *need* vision, or sources that they don't care if you
      *communicate* the vision.

      This is based largely on my experience with agile teams, discussions
      with others with experience on agile teams.

      However, I've been researching this problem, and it's informed by
      writing from the agile community:

      Why You Won't Fix It Later:
      * http://on-agile.blogspot.com/2007/04/why-you-wont-fix-it-later.html

      Are we there yet:
      * http://www.scrumalliance.org/articles/37-are-we-there-yet

      Focus on value:
      * http://www.scrumalliance.org/articles/89-focus-on-value

      Kicking off the slow software movement (intro):
      * http://agileproductdesign.com/blog/slow_software.html

      Kicking off the slow software movement:
      * http://agileproductdesign.com/writing/slow_software.pdf

      Valuing outcomes over features:
      * http://www.artima.com/weblogs/viewpost.jsp?thread=183405

      Don't become an agile zombie:
      * http://outside-in-thinking.com/?p=93

      Don't know what I want, but I know how to get it:
      * http://agileproductdesign.com/blog/dont_know_what_i_want.html

      Is that what you were looking for? I think the clarification is that
      bad agilistas poo-poo vision. They also confuse the vision with the

      Austin Govella
      Thinking & Making - http://www.thinkingandmaking.com
      Thinking Links - http://thinkingandmaking.com/links
    • carl myhill
      I m a bit new to Agile but don t really see the problem with this vision thing. I use the Cooper Goal-Directed Design Method. We interview users to learn their
      Message 83 of 83 , Jun 2, 2008
        I'm a bit new to Agile but don't really see the problem with this
        vision thing. I use the Cooper Goal-Directed Design Method.

        We interview users to learn their goals and understand their tasks and
        we do that up front, perhaps as a sprint rather than anything

        We produce personas, from the interview data, and goals. And we
        produce high level context scenarios, which start making basic
        references to concepts that will exist in the design.

        From the context scenarios we can almost underline the parts which
        indicate user needs.

        Then we take out a whiteboard pen and write a storyboard wireframe
        (which Cooper used to call the Design Vision and now call in
        Interaction Framework). We elaborate a bit on the design hinted at in
        the context scenario and produce a key path scenario, which describes
        in more detail how the user will interact with the design. This whole
        exercise lets us outline the anatomy of the design and to understand
        how to play it.

        When we are happy with that Design Vision, we can jump into iterations
        and do a bit of 'just in time' detailed design.

        The Vision, is the Design Vision. It is justified through
        understanding the users typical day and their typical needs. It
        probably won't change much since it is quite high level.

        I'm not sure where the problem is with a vision like this. perhaps,
        the only drawback is that you have to do a bit of work in front of the
        iterative cycles to get a good understanding of the users and what
        they do to enable you to get this vision pinned down.

        i'd be interested in comments on this.

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