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http://c2.com/cgi/wiki?SystemsPersonalities

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  • acockburn@aol.com
    I started this discussion at http://c2.com/cgi/wiki?SystemsPersonalities and would enjoy anyone from this list either joining the wiki or discussing it here
    Message 1 of 3 , Jul 31, 2004
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      I started this discussion at
      and would enjoy anyone from this list either joining the wiki or discussing it here
       
      ==============================================
      Alistair Cockburn
      President, Humans and Technology

      Phone: 801.582-3162            Fax: 775.416.6457
      1814 E. Fort Douglas Circle, Salt Lake City, UT 84103
      mailto: acockburn@...
      http://alistair.cockburn.us/

      Author of
      "Surviving Object-Oriented Projects" (1998)
      "Writing Effective Use Cases" (Jolt Productivity Award 2001)
      "Agile Software Development" (Jolt Productivity Award 2002)

      "La perfection est atteinte non quand il ne reste rien a ajouter,
      mais quand il ne reste rien a enlever." (Saint-Exupery)
      ==============================================

    • Phlip
      ... There is a world of difference between the tranquil soothing personality of one of Monet s Waterlily paintings, and the insipid cloying corporate
      Message 2 of 3 , Jul 31, 2004
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        acockburn wrote:

        > I started this discussion at
        > http://c2.com/cgi/wiki?SystemsPersonalities

        There is a world of difference between the tranquil
        soothing personality of one of Monet's Waterlily
        paintings, and the insipid cloying corporate
        personality of Pikachu, Mickey Mouse, or Clippit.

        If even hinting that a GUI should have a "personality"
        raises the slightest risk of the latter, any effort to
        get that hint right is not worth the overwhelming risk
        that it go wrong.

        =====
        Phlip
        http://industrialxp.org/community/bin/view/Main/TestFirstUserInterfaces




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      • Jon Kern
        another interesting distinguishing feature I like to make -- especially in the context of development tools -- is the difference between Learnability and
        Message 3 of 3 , Aug 1, 2004
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          another interesting distinguishing feature I like to make -- especially in the context of development tools -- is the difference between
              Learnability
                  and
              Usability
           
          "Learnability" -- how fast can people get up to speed using and being proficient with the app?
           
          "Usability" -- when a user is up to speed on the app, how quickly can they get the intended results from their usage of the app?
           
          These can often be at opposite ends:
          I might allow 3 ways to achieve a given task. This is great for usability when an expert knows the subtle ramifications of each of the three (apparently) similar choices. However, the apparent similarity to a new user can cause learnability to suffer.
           
          Depending on the focus of the software and the end user groups (personalities), design can emphasize these two characteristics of software differently.

          -- jon

          -----Original Message-----
          From: acockburn@... [mailto:acockburn@...]
          Sent: Saturday, July 31, 2004 5:25 PM
          To: agile-usability@yahoogroups.com
          Subject: [agile-usability] http://c2.com/cgi/wiki?SystemsPersonalities

          I started this discussion at
          and would enjoy anyone from this list either joining the wiki or discussing it here
           
          ==============================================
          Alistair Cockburn
          President, Humans and Technology

          Phone: 801.582-3162            Fax: 775.416.6457
          1814 E. Fort Douglas Circle, Salt Lake City, UT 84103
          mailto: acockburn@...
          http://alistair.cockburn.us/

          Author of
          "Surviving Object-Oriented Projects" (1998)
          "Writing Effective Use Cases" (Jolt Productivity Award 2001)
          "Agile Software Development" (Jolt Productivity Award 2002)

          "La perfection est atteinte non quand il ne reste rien a ajouter,
          mais quand il ne reste rien a enlever." (Saint-Exupery)
          ==============================================


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