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537RE: [agile-usability] Re: Could UI Engineering have lead to Wiki?

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  • Dave Cronin
    Sep 7, 2004
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      In my experience, true invention is the spark that leaps across the gap
      which deductive/analytical thinking cannot. So in this way, there is no
      process to achieve invention.

      There are, however, many effective techniques for supporting the
      creative process by keeping it somewhat targeted, predictable and by
      tracking a solution's justification, fitness and ramifications.

      Supporting creativity with strong process and technique is critical if
      you consider yourself to be a professional at being inventive. The
      alternative is almost guaranteed churn and disorder. Which is (while
      possibly romantic to the "artist") not at all effective in the mostly
      rationalist world of design.

      > -----Original Message-----
      > From: Ron Jeffries [mailto:ronjeffries@...]
      > Subject: Re: [agile-usability] Re: Could UI Engineering have
      > lead to Wiki?
      > On Wednesday, September 1, 2004, at 5:50:28 PM, Jeff Patton wrote:
      > > I'd be curious how you'd go about inventing something as
      > appropriate
      > > as a wiki? What steps would you go through to discover what a best
      > > solution might be?
      > As far as I know, there are no "steps" for invention. I would
      > work intimately with people who had the problem, talking,
      > doing paper prototypes, and showing them running tested
      > software throughout. I'd try not to lock in technically or
      > otherwise, on anything.
      > I'm not sure it would lead to a "best" solution, nor that a
      > "best" solution is possible, or even well-defined. I'm sure
      > it would lead to something that met the needs in cost and
      > function as well as the assembled multitudes were able to imagine.
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