512Re: [agile-usability] Re: Could UI Engineering have lead to Wiki?
- Sep 2, 2004This is what XP is....
fufill a real need - Story scheduled by customer
lots of thinking about design expressed as deliverable software
Only difference here is how much time you need to do this.
The challenge to interaction designers is can you do it in small
amounts of time in an incremental way? Same question was put to Big
Design Up Front people in the software design world....effective
techniques and thinking mindsets came about that allowed for very
quick delivery of software
Can you come up with new thinking that will allow for very quick
incremental interaction designs? If not, Im sure thats what will
happen....It will all be agilized. :-)
----- Original Message -----
From: Petteri Hiisilä <petteri.hiisila@...>
Date: Thu, 02 Sep 2004 11:59:47 +0300
Subject: Re: [agile-usability] Re: Could UI Engineering have lead to Wiki?
I'd be ready to argue, that almost any user-centered / goal-directed
/ hat-invented process works as long as in the beginning you spend 80
% of your brain processing time on thinking very very hard, how your
design will fulfill some real human users real needs in a realistic
day. Very practical thinking. It's not just the process. It's the
attitude, mindset, way of seeing things. I don't have any backup for
this idea, and I'm not willing to present any. But I see this pattern
in most methods that aim to humanize technology, and it has been
working brilliantly in every single project that I've done. And the
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