- Commanders can travel by theirselves. As for capturing provinces
your unit should have at least 10% attack stregth to capture
--- In firstname.lastname@example.org, Greg Stafford <glorantha1@...>
> Can Commanders act independently of any troops? For
> instance, can a lone commander take an unoccupied
> Thank you.
> Boardwalk for $500? In 2007? Ha! Play Monopoly Here and Now (it'supdated for today's economy) at Yahoo! Games.
- And "attack strength" = Combat Value?
--- kalinin_yuri <kalinin_yuri@...> wrote:
> Commanders can travel by theirselves. As for_____________________________________________________________________
> capturing provinces
> your unit should have at least 10% attack stregth to
> --- In email@example.com, Greg Stafford
> > Can Commanders act independently of any troops?
> > instance, can a lone commander take an unoccupied
> > city?
> > Thank you.
> > Boardwalk for $500? In 2007? Ha! Play Monopoly
> Here and Now (it's
> updated for today's economy) at Yahoo! Games.
> Yahoo! Groups Links
Luggage? GPS? Comic books?
Check out fitting gifts for grads at Yahoo! Search
> - The League is similar vulnerable, but after all can be betterEverything you've said here works for Massilia as well. (who also have
> defended as Carthage. The League has the strongest navy in the
> western and middle mediterranean and hence and due to the excellent
> central position he is a wooed partner for many realms. He should
> have no real difficulties to survive if he has one friend on his
> side nearby (Rome best). It´s much more a "winning realm" than
> others, I think.
Royal Galleys) Your troops are as good or better than any of your
neighbors. (Hispania, Western gaul, Insubre) as long as you don't have
to fight them all.
>From: dave vranch <carthage200bc@...>_________________________________________________________________
>Subject: Re: [ageofconquest] Game Balance
>Date: Sun, 22 Jul 2007 07:38:54 +0100 (BST)
>would it be possibile for me to play in the coming weeks ?
> as would like to give it a go .and where would i find the rules /tips
>for the game.
> happy gaming H..
>teamfumble <colm.mcquilkin@...> wrote:
> As the game has been going for a while how do players think the
>Does anyone have the impression that some realms are favoured over
> Yahoo! Mail is the world's favourite email. Don't settle for less, sign
>up for your freeaccount today.
More photos, more messages, more storage�get 2GB with Windows Live Hotmail.
- --- In firstname.lastname@example.org, Greg Stafford <glorantha1@...>
>"PROVINCE OWNERSHIP CHANGES:
> And "attack strength" = Combat Value?
This step is for the ownership of provinces to change. If a province is
invaded, and all friendly armies are destroyed or have retreated, then
the invaders will now own the province. If a province is invaded by
more than one Realm, then the Realm with the greatest number of
troops/commanders in the province at this time must have a total combat
of at least 10 (which means a lone siege machine cannot conquer a
Rulebook page 24.
- I recently got bagged by a fleet of triremes sneaking in and landing
troops in an undefended city.
I was pretty surprised, and felt somewhat mollified when I noticed
that triremes aren't even listed in the rules as a type of available ship!
In case anyone else would like the data on them:
fighting room: 1
Does anyone else know of other units missing from the troop list?