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Re: [Unity_Games] SNOB SR

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  • Richard Spoonts
    ... I agree that the problem is more of a negative feedback loop. ... It was only 25 minutes? My god, I could have sworn it was close to an hour. Richard
    Message 1 of 13 , Aug 28 5:08 PM
      --- Matthew Gray <matthew@...> wrote:
      > I agree, mostly. Around the midgame, it seemed like
      > a serious
      > problem, but in the end, it was reasonably close.
      > It seemed to have
      > more of a negative feedback problem than a positive
      > feedback problem,
      > which wasn't what I expected. The auction aspect
      > mitigates the
      > postive feedback reasonably.

      I agree that the problem is more of a negative
      feedback loop.

      > > Although I (not Dave) tied Emily for the win in
      > Banana
      > > Republic, I really did not like it at all. Too
      > much
      > > memory, too little control, and too long for what
      > it
      > > offers.
      >
      > Too long? How long did it take? 25 minutes? less?
      > I won't spend too
      > much effort defending this game, even though I enjoy
      > it, but "too
      > long" is a bit of a stretch.

      It was only 25 minutes? My god, I could have sworn it
      was close to an hour.

      Richard

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