Re: [Unity_Games] SNOB SR
- --- Matthew Gray <matthew@...> wrote:
> I agree, mostly. Around the midgame, it seemed likeI agree that the problem is more of a negative
> a serious
> problem, but in the end, it was reasonably close.
> It seemed to have
> more of a negative feedback problem than a positive
> feedback problem,
> which wasn't what I expected. The auction aspect
> mitigates the
> postive feedback reasonably.
> > Although I (not Dave) tied Emily for the win inIt was only 25 minutes? My god, I could have sworn it
> > Republic, I really did not like it at all. Too
> > memory, too little control, and too long for what
> > offers.
> Too long? How long did it take? 25 minutes? less?
> I won't spend too
> much effort defending this game, even though I enjoy
> it, but "too
> long" is a bit of a stretch.
was close to an hour.
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