Re: [Unity_Games] Pet hates/loves/sounds
- Game turn offs
too many dice dependant results. Game play that
leaves me no option to get out of a bad situation that
is no fault of my own. I do enough to make my own
situation bad in a game, i don't need any help
Game turn ons
Hmm, this is a tough one to verbalize. Elegant and
simple rules. Economic/development games, games with
hmm even harder i'll get back to everyone on this one.
--- AndAgainMA@... wrote:
> Prompted by Greg's just-now-asked question of=====
> This would be an interesting part of a gamer's
> What turns you off a game?
> First answer that comes to me: advantage to players
> with good memories (this
> is why I don't think I will ever love Samurai as
> much as Thru the Des)
> What turns you on? (to a game, that is)
> Doris (don't tell Frank!)
> Gaming music?
> Goishwin, for some strange reason, although I think
> Bach would go better with
> most Knizia games.
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Craig W. Massey
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