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Re: Abandoned vehicles - was Re: [Unity_Games] Re: B&N SR 2/5/01

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  • Charles Glaser
    Wow Mark that sounds like a really complicated game...Is this the German edition or is it out in English yet... Charles ... From: Mark Edwards
    Message 1 of 2 , Feb 5 9:55 PM
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      Wow Mark that sounds like a really complicated game...Is this the German
      edition or is it out in English yet...

      Charles
      -----Original Message-----
      From: Mark Edwards <dangermouse@...>
      To: Unity_Games@yahoogroups.com <Unity_Games@yahoogroups.com>
      Date: Monday, February 05, 2001 10:56 PM
      Subject: Abandoned vehicles - was Re: [Unity_Games] Re: B&N SR 2/5/01


      >
      > I made it through an hour and a half drive from Milford to South
      Attleboro, only to have my car get stuck at the bottom of my tiny little
      slope of a driveway!
      >
      > I knew there was trouble brewing when I saw my battery and anti-lock
      brake idiot lights flash on and off only a couple of miles from home. I
      slewed around my unplowed subdivision and when I got to the bottom of my
      street I gunned it, but made it only halfway up the "hill" before my balding
      tires lost traction. I managed to inch into my driveway, spinning tires the
      whole way. That's when the electrical system started going as apparently
      some exposed wiring was getting wet due to all the snow being kicked up
      (explaining the flashing dashboard lights earlier). So there I was stalled.
      Lisa wasn't much help in the car pushing department (what a lame excuse,
      damn pregnant women! ;-) ), so I inched it a few feet forward, just so the
      city plows wouldn't take off
      >the rear, abandoned it and walked the 30 feet to the door.
      > The rest of the evening was spent grousing about the damn car, the
      absentee driveway plow guy, and fielding questions from my kids on why the
      car died and what happens when they do.
      >
      > Mark
      >
      >P.S. Later after the wires were dried off I shoveled a path for the car
      and drove it into the garage. Time to get new tires and have the electrical
      system checked. Or get a whole new car cuz this one is never gonna fit 3
      kids. Now that I think about it I'm still kinda beaming about this baby
      thing. Wooohooo! Heheh.
      >
      >P.P.S. Craig there is no point to this story. So you can stop searching
      for one. ;-)
      >
      >sahenshaw@... wrote:
      >
      >> 7:30.. You lucky Ba....d. I didn't get to the Route 1 exit until 9:00.
      >> I wish people wouldn't just leave their cars in the middle of the
      >> highway when they get stuck. I wouldn't abandon my $1,000 p.o.s. let
      >> alone these $20-$40K vehicles.
      >> Rant off.... feel better now....still must game soon.....
      >>
      >> ScottH.
      >>
      >>
      >> --- In Unity_Games@y..., Matthew Horn <mhorn@a...> wrote:
      >> > Ok, there is no Session Report because by the time I got there
      >> (around
      >> > 7:30pm), Barnes and Noble had closed -- or at least turned all the
      >> lights
      >> -SNIP-
      >>
      >>
      >> Yahoo! Groups Sponsor
      >
      >
      >>
      >> Web page for Unity Games member database, files, polls, etc.
      >> http://groups.yahoo.com/group/Unity_Games
      >>
      >> To UNSUBSCRIBE from the Unity Games mailing list, please send an email
      to: Unity_Games-unsubscribe@yahoogroups.com or visit the Unity Games page
      above and Unsubscribe from there.
      >
      >--
      >Mark Edwards
      >dangermouse@...
      >http://people.ne.mediaone.net/dangermouse/index.htm
      >
      >
      >
      >[Non-text portions of this message have been removed]
      >
      >
      >
      >Web page for Unity Games member database, files, polls, etc.
      >http://groups.yahoo.com/group/Unity_Games
      >
      >To UNSUBSCRIBE from the Unity Games mailing list, please send an email to:
      Unity_Games-unsubscribe@yahoogroups.com or visit the Unity Games page above
      and Unsubscribe from there.
      >
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