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Games for sale at Unity Games - Final Price Reductions

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  • bobshoock
    I must be mad --- mad I say --- selling games at these prices. (One way or the other, whether you think the prices are too high or too low, you think they re
    Message 1 of 2 , Jan 22, 2014
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      I must be mad --- mad I say --- selling games at these prices. (One way or the other, whether you think the prices are too high or too low, you think they're mad.)

      As I've said before, this is a sale, not an auction. Delivery is at Unity Games on this Saturday, Jan. 25. If you can't be at Unity, I can try to meet somewhere in the Route 128 area, or ship if you are willing to pay shipping charges.

      All prices have been reduced one more time. First person to request a game at the requested price gets it. I've tried to price these for what I think they are worth. If you are interested in something but do not like the price, feel free to make a counter-offer. The worst that can happen is I will say "no"; of course, preference will be given to anyone happy with an asking price. All are in well-kept condition unless otherwise noted.

      Please contact me off this list at bobshoock@...

      The games:

      White Wind Collection - $200 - 10 games, most of them limited edition, number 24 of 1,200. White Wind was a company established by then-relatively- unknown designer Alan Moon from 1991-1995to self-publish his games in Germany in the hope one or two might attract a major publisher. The premise was that the bookcase box games would be limited editions, never to be republished in the same form. It worked as some of the games were picked up by publishers, and one became a Spiel des Jahres winner it its altered-for-mass-distribution form. The large games are Fishy, Elfengold, Elfenroads (which evolved into the SdJ winner Elfenland), Santa Fe (later reworked and republished as Clippers and Santa Fe Rails), Freight Train, Mush, and Elfenwizards, and the card games (not limited editions) Rainbows, Tricks, and Phantoms of the Ice (the only non-Moon design). Sold as a set only. Condition varies. All are complete; the older couple of games have more shelf scuff marks and age spots.

      Ark and Noah - $15 - (2012, Stefano Groppi for Placentia Games, Italy) Pair up animals, load the ark, and build the enclosures via an action selection mechanism (that also determines turn order) in which the player selecting a particular action each round receives the optimum benefit of that action while other players receive a lesser benefit.

      Artifact - $15 - (2013, Jeffrey Allers for White Goblin Game, Netherlands) Recent Essen release in which players try to collect sets of artifacts from different continents in order to put on the most prestigious (point-winning) exhibitions.

      Bali - $10 - (2001, Uwe Rosenberg for Kosmos, Germany) German language with English rules translation. One of Uwe's pre-Agricola card games. Players manage four card hands, one for each of four islands, challenging opponents and moving the Dalang from one island to another at critical times in an effort to win honor and glory (and most of all victory points) in an effort to become the next ruler. Minor text on cards.

      Extrablatt - $40 - (1991, Karl-Heinz Schmiel for Mosquito Spiele, Germany) German with English rules translation. German text on tiles. Players are laying out a German tabloid newspaper, and whoever can fill the space most efficiently with the biggest stories wins.

      Gnadenlos - $10 - (2001, Klaus Teuber for Kosmos, Germany) German with English rules translation. Players enter a prospecting boom town and try to accumulate the most prestige points. Rather than doing the dirty work themselves, players hire adventurers to pan for their gold, fight their gun battles, and sit in for them in the poker games.

      History of the World - $50 - (1991, Steve Kendall and Gary Dicken for Ragner Brothers, England) Original edition of game later republished, more than once, by Avalon Hill. Small green box; only 500 produced. Self-published by the designers.  Game has no mounted board, only the famous Ragner Brothers "tea towel" board. Chits were hand-cut. Game covers the rise and fall of civilizations from 3,000 B.C. to the 20th century. Some shelf wear.

      Karawane - $15 - (1990, Andreas Bartl, Andreas Bernabe, and Norbert Grill for Ravensburger, Germany) German with English rules translation. Camel race in which players bid limited number of water tokens to move from oasis to oasis.

      Pelican Bay - $10 - (2013, Jacques Zeimet for Drei Hasen in der Abendsonne, Germany). Cute Carcassonne-like tile laying game in which players choose from two tiles in their hand to place and create beaches, lagoons, and jungles and create habitats for pelicans.

      Rettet Die Umwelt - $2 - (1990, Mark Green for Piatnik, Austria). German with English rules translation. A card game in which each player tries to improve the environment by reducing the pollution levels in forest, water, and air (the three suits of cards).

      Roll To The South Pole - $15 - (2012, Rio Grande Games) A press-your-luck dice game in which players are negotiating terrain from base camp to the South Pole as one of four international expeditions.

      Tiere Im Wald - $5 - (1986, Andreas Trieb for Hans Im Glueck, Germany) Only the second game ever produced by Hans Im Glueck. Players have to collect various items from the forest with their animals, but each animal has different movement abilities. Box, though intact, is flimsy by today's standards.

      Times to Remember - $5 - (1992 - Richard Borg) Party game by the same designer who did Memoir 44, among other games. Players try to guess when events happened, in various categories, within a span of years. Spans range from 7 years down to 1, and whichever team gets rid of all 7 span markers first wins. Box has two split corners and a photocopy of rules.

      Wind & Wetter - $10 - (1989, Wil Dijkstra and Ben van Dijk for Jumbo, Netherlands) German with English rules translation. Players try to place resorts and cruise ships on a map over which the weather is constantly changing and moving. Points for players whose property ends up in high-pressure (sunny) areas, and not so much if property ends up in low pressure (stormy) regions. Acrylic weather tiles, once transparent, have yellowed over time.

      Win, Place, & Show - $25 - (1977, Thomas Divoll and John Reilly for Avalon Hill, USA). Horse racing game. Includes the Great Thoroughbreds of History expansion.
    • Jeff
      I d love to buy Ark and Noah. Jeff
      Message 2 of 2 , Jan 22, 2014
      • 0 Attachment
        I'd love to buy Ark and Noah.

        Jeff


        On Wed, Jan 22, 2014 at 9:51 AM, <bobshoock@...> wrote:
         

        I must be mad --- mad I say --- selling games at these prices. (One way or the other, whether you think the prices are too high or too low, you think they're mad.)

        As I've said before, this is a sale, not an auction. Delivery is at Unity Games on this Saturday, Jan. 25. If you can't be at Unity, I can try to meet somewhere in the Route 128 area, or ship if you are willing to pay shipping charges.

        All prices have been reduced one more time. First person to request a game at the requested price gets it. I've tried to price these for what I think they are worth. If you are interested in something but do not like the price, feel free to make a counter-offer. The worst that can happen is I will say "no"; of course, preference will be given to anyone happy with an asking price. All are in well-kept condition unless otherwise noted.

        Please contact me off this list at bobshoock@...

        The games:

        White Wind Collection - $200 - 10 games, most of them limited edition, number 24 of 1,200. White Wind was a company established by then-relatively- unknown designer Alan Moon from 1991-1995to self-publish his games in Germany in the hope one or two might attract a major publisher. The premise was that the bookcase box games would be limited editions, never to be republished in the same form. It worked as some of the games were picked up by publishers, and one became a Spiel des Jahres winner it its altered-for-mass-distribution form. The large games are Fishy, Elfengold, Elfenroads (which evolved into the SdJ winner Elfenland), Santa Fe (later reworked and republished as Clippers and Santa Fe Rails), Freight Train, Mush, and Elfenwizards, and the card games (not limited editions) Rainbows, Tricks, and Phantoms of the Ice (the only non-Moon design). Sold as a set only. Condition varies. All are complete; the older couple of games have more shelf scuff marks and age spots.

        Ark and Noah - $15 - (2012, Stefano Groppi for Placentia Games, Italy) Pair up animals, load the ark, and build the enclosures via an action selection mechanism (that also determines turn order) in which the player selecting a particular action each round receives the optimum benefit of that action while other players receive a lesser benefit.

        Artifact - $15 - (2013, Jeffrey Allers for White Goblin Game, Netherlands) Recent Essen release in which players try to collect sets of artifacts from different continents in order to put on the most prestigious (point-winning) exhibitions.

        Bali - $10 - (2001, Uwe Rosenberg for Kosmos, Germany) German language with English rules translation. One of Uwe's pre-Agricola card games. Players manage four card hands, one for each of four islands, challenging opponents and moving the Dalang from one island to another at critical times in an effort to win honor and glory (and most of all victory points) in an effort to become the next ruler. Minor text on cards.

        Extrablatt - $40 - (1991, Karl-Heinz Schmiel for Mosquito Spiele, Germany) German with English rules translation. German text on tiles. Players are laying out a German tabloid newspaper, and whoever can fill the space most efficiently with the biggest stories wins.

        Gnadenlos - $10 - (2001, Klaus Teuber for Kosmos, Germany) German with English rules translation. Players enter a prospecting boom town and try to accumulate the most prestige points. Rather than doing the dirty work themselves, players hire adventurers to pan for their gold, fight their gun battles, and sit in for them in the poker games.

        History of the World - $50 - (1991, Steve Kendall and Gary Dicken for Ragner Brothers, England) Original edition of game later republished, more than once, by Avalon Hill. Small green box; only 500 produced. Self-published by the designers.  Game has no mounted board, only the famous Ragner Brothers "tea towel" board. Chits were hand-cut. Game covers the rise and fall of civilizations from 3,000 B.C. to the 20th century. Some shelf wear.

        Karawane - $15 - (1990, Andreas Bartl, Andreas Bernabe, and Norbert Grill for Ravensburger, Germany) German with English rules translation. Camel race in which players bid limited number of water tokens to move from oasis to oasis.

        Pelican Bay - $10 - (2013, Jacques Zeimet for Drei Hasen in der Abendsonne, Germany). Cute Carcassonne-like tile laying game in which players choose from two tiles in their hand to place and create beaches, lagoons, and jungles and create habitats for pelicans.

        Rettet Die Umwelt - $2 - (1990, Mark Green for Piatnik, Austria). German with English rules translation. A card game in which each player tries to improve the environment by reducing the pollution levels in forest, water, and air (the three suits of cards).

        Roll To The South Pole - $15 - (2012, Rio Grande Games) A press-your-luck dice game in which players are negotiating terrain from base camp to the South Pole as one of four international expeditions.

        Tiere Im Wald - $5 - (1986, Andreas Trieb for Hans Im Glueck, Germany) Only the second game ever produced by Hans Im Glueck. Players have to collect various items from the forest with their animals, but each animal has different movement abilities. Box, though intact, is flimsy by today's standards.

        Times to Remember - $5 - (1992 - Richard Borg) Party game by the same designer who did Memoir 44, among other games. Players try to guess when events happened, in various categories, within a span of years. Spans range from 7 years down to 1, and whichever team gets rid of all 7 span markers first wins. Box has two split corners and a photocopy of rules.

        Wind & Wetter - $10 - (1989, Wil Dijkstra and Ben van Dijk for Jumbo, Netherlands) German with English rules translation. Players try to place resorts and cruise ships on a map over which the weather is constantly changing and moving. Points for players whose property ends up in high-pressure (sunny) areas, and not so much if property ends up in low pressure (stormy) regions. Acrylic weather tiles, once transparent, have yellowed over time.

        Win, Place, & Show - $25 - (1977, Thomas Divoll and John Reilly for Avalon Hill, USA). Horse racing game. Includes the Great Thoroughbreds of History expansion.


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