[SR] CBGBs, 4/6: Mission: Red Planet, Il Principe, Boomtown, Princes of Florence, more
- At last night CBGBs, we welcomed new guy Mark at our otherwise
newbie-free event. Others on site were Jim, Max, Chris, Adam, Dave,
Paul, and Alex.
Space Beans (Chris, Jim, Linda, Eric)
Chris showed up early and to pass the time before others arrived, we
started Uwe Rosenberg's lesser-known bean game. Jim arrived before we
had finished the first round, so I dealt him in and taught him the rules
on the spot. He's a quick study and soon had the edge on all of us.
Linda sputtered at 12 points, but built up another 15 in her fields only
to have me ease my way over the 30 threshhold and bag the win with 34.
Odin's Ravens (Alex, Dave)
These two arrived about halfway through our bean blast and set up this
multi-round race game. Just as Dave finished the rules, though, Adam
arrived and we finished our game, so they packed it in.
Diamant (Alex, Dave, Adam, Max, Chris, Jim, Linda, Eric)
With Max due to arrive any moment, I ran Chris through the rules ("We're
miners exploring five caves...."). Max arrived just in time to see Jim
pull off an amazing psychic trick of pulling out of mines three times
right before death wiped out the flunkies. He scored nearly 50 while the
second place was roughly half that and Linda took her usual 0.
Elasund (Paul, Adam, Alex, Jim)
Jim had been hankering for Elasund, so I ran him, Alex and Adam through
the rules. Paul took the final seat just before the game started, and he
and Adam -- the only experienced players -- took first and second place,
with Adam in the victory chair.
Trendy (Dave, Chris, Max, Linda, Eric)
Mark was due to arrive, so with Project Runway on our minds -- well,
some of our minds anyway -- we tried to set the trends. Chris set the
fashion plate coming within 8 points of victory after three rounds, and
despite a half-hearted attempt to shut him out, he scored a dozen points
Mission: Red Planet (Dave, Chris, Max, Mark, Eric)
I received a review copy of this new game by the Brunos (Faidutti and
Cathala) and with cheat sheets in hand, we got our asses to Mars. The
game seemed somewhat familiar, but was quite fun --as long as it was
other people's astronauts being banished to the void. Max and I tied for
the win thanks to the discovery cards we had planted. More plays are
Princes of Florence (Paul, Dave, Alex, Adam, Jim)
I'm not sure who won, but it probably wasn't Jim. He kept dropping money
during the game and found some afterward on the floor. The next morning
I found 400 more on the rug by Jim's chair. That could have been a forest!
Il Principe (Max, Mark, Chris, Eric)
My second play and my first time with more than two players. The
strategy and tempo of the game remains mysterious. Max felt completely
adrift and was trying to will the game to end. Chris stacked up far more
cards than anyone else, kept winning major roles, and scored huge
bonuses with nearly every city built. In the end, though, Mark and I
nearly caught up with him thanks to the region scoring bonuses. Nearly,
mind you. Again, more plays are needed....
TransAmerica (Max, Mark, Chris, Eric)
Mark said he'd stay for a short game, and this turned out to be far
shorter than most games of TA as Chris blasted into the Pacific after
only two rounds. I chose my starting cities poorly, and Max moved only
one spot down the line to show us up.
Carcassonne: Hunters & Gatherers (Max, Chris, Eric)
Max had mentioned this game earlier as he recently received a copy for
his library, so I brought out my copy to introduce Chris to the
Carcassonne system. Chris played pretty well, but Max, the other
first-timer, joined Chris in a massive river system in addition to
mooching on my field and won the game by at least 20 points.
Roma (Adam, Jim)
Jim taught Adam how to play, then Adam edged out the teacher in a close
Boomtown (Jim, Max, Chris, Linda, Eric)
With time for one more game, we returned to Faiduttiville and convinced
Linda to join us. She's won the past couple of games, but this time her
luck ran dry. Her saloon paid out far more than Chris' -- which was
dynamited after only one turn, killing many not-so-innocent saloon girls
-- but the blue mines didn't take her above second place. The winner was
Max, as was the case in so many other games that night, and perhaps we
should have seen that coming in the very first turn when Chris tried to
rob him and failed. I built a nice collection of mines and even held
governorship of Purpletown, but the mines never paid off and I actually
ran out of cash two-thirds of the way through the game. I still managed
a score of 52 thanks to the governor, but that was worthy only of fifth
Gaming will return to Concord in two weeks, and I aim to break out Taj
Mahal since I missed out on the Princes of Florence game. Start
preparing your requests now!
W. Eric Martin - TwoWriters.net
"Any honest Christian or Jew must admit that, had he been born half a
world away, he'd be an honest Hindu or Buddhist." - H. Allen Orr