Re: [Review] Hex Hex
- Thanks for your review. We usually play a little Hex-Hex while we
wait for players for more serious games or to close the night if the
serious game got too serious.
--- In Unity_Games@yahoogroups.com, "Tom Vasel" <kcisnow@y...> wrote:
> I was able to demo Hex Hex (Smirk and Dagger Games, 2004 - Curt
> Covert) at Origins 2004, and immediately knew that the game was for a
> certain niche group. The game that we played was wild; and while I
> played many good, solid games there, some of the funniest moments of
> the convention came during my playing of Hex Hex. I was pleased to
> bring home a copy and realized that the game had great potential,
> especially among my teenager game group.
> Hex Hex doesn't pretend to be a game of deep strategy, rather it's a
> blatant "take-that!" game, where players try to explode a "hex" that
> is being passed back and forth between players. There is some
> strategy in the game, but it's mostly just a fun time of passing,
> multiplying, and blowing up a hex (or two, or three) in someone else's
> face. The game has a minor annoyance in that some hands end entirely
> too quickly, but a simple rule variation makes the game much more
> interesting. Kids pick the game up very quickly, and it makes an
> excellent game to play before or after the main event. It's
> especially good in being a game that someone could join in the middle
> and not disrupt the flow of the game.
> Hex Hex is primarily going to be a hit with the "non-gamer" crowd, as
> its ease of game play and simplistic strategy probably won't appeal to
> those seeking something heavier. But it's incredibly fun to throw
> hexes, or bombs, or whatever you call them at one another. When
> people watch the playing of the game, they want to jump right in, and
> it's possible with Hex Hex. This alone makes it worth it, as the game
> is fairly inexpensive; and I recommend it for anyone who needs a
> quick, loud, fun game that they can introduce people to gaming with.
> Tom Vasel
> "Real men play board games."