Re: [Unity_Games] SR: Global Powers, Kogge, Oasis, San Juan, Cribbage, & Traumfabrik
- On Mon, 1 Mar 2004 06:20:54 -0800 (PST)
Craig Massey <cwmassey@...> wrote:
> Kogge (Bob, Dan, Craig)Did you do any inter-player trading of tiles or goods during your game?
> One of the things I like about Oasis is that you have a rough idea howUhh, I only memorised Pi to around a dozen digits and I've forgotten
> peole are doing, but you never know exactly unless you are one of
> those nuts who memorizes everything and is counting tiles, scores, and
> pi to 100 digits. While you can do this in Oasis, I would think it is
> really quite difficult to do so.
half of them.
Oasis is easier than some games as the range of types of multiplier
cards is small and the count of the number of cards left unplayed is
both public and small, which allows for an easy cross-check in figuring
what people have.
> So you get to the end game scoring and often times you can beI've thought about trying Oasis with exposed multiplier decks except
> surprised at how well or poorly someone is doing.
that doing so would highlight the luck factors even more. The game
would tend to fall out to the intersection of luck of the card draw and
the intersection with player order coming out of the last round (are you
first when the cards good for you come up?). It is a little more
interesting than that as players can control the number of cards they
offer based on player order and player investments, but I'm very unclear
how much impact that can have given how significant a single card can
J C Lawrence
---------(*) Satan, oscillate my metallic sonatas.
claw@... He lived as a devil, eh?
http://www.kanga.nu/~claw/ Evil is a name of a foeman, as I live.