SR: SOG Westford, Sub-Zero Edition
- Apparently the cold was too much for most regular SOGGites. The only
people to show were Mike and, around 9:30, Chris.
As such, gaming was slightly subdued.
Mike and I started by setting up the Game of Thrones board so he could
look at it. We spent some time gazing longingly at the board,
thinking about how fun it would be to play if anyone else had shown
up. Meanwhile, the temperature in the house remained a pretty
constant 68 degrees. Brrr!
So we decided to play a few two-player games. We started by pulling
out Diceland: Deep White Sea. This is a Cheapass Game, with the
playing pieces being a set of large cardboard eight-sided dice.
Each die represents a particular character (there are 30 in all,
broken up into six teams), and each face of the die generally has a
different special ability, ranging from fairly strong (on the 8 face)
to progressively weaker (down to 1). Players take turns tossing their
dice onto the table, maneuvering dice that are already on the table,
and shooting at the other player's dice. Killed dice don't stay dead
for long -- they're just worth points, ranging from 5 to 8 points for
a given die.
It's fun -- there's some skill to it, but also a fair amount of luck
since a good portion of the game is throwing your dice onto the table
in such a way that they're positioned to shoot at other dice, and
occasionally to force a particularly powerful opposing die to move off
of its current face.
It's also a relatively short game -- once you get used to the rules, a
full play is about 20-30 minutes.
Our game ran close, with a penultimate score of 48-49 (with 50 being
the win). I was able to pull out the win just in time -- at that
point it's pretty much a matter of who can get a shooter into position
House temperature: 68 degrees. How do they stand it?
Next game: Starship Catan. The two-player version of Starfarers, and
IMO quite a good game, even if I seem to suck at it. I lost about 100
pirate battles, which put something of a crimp in my playing style.
Mike won this game handily, with a final score of 10-5.
Meanwhile, the house maintained a steady 68 degree temperature. We
threw on another layer of clothing, just to be safe.
By this time, Chris had shown up, so we pulled out Ra.
I'm not sure I've ever played Ra with three players before, but I have
to say that it's quite good that way. Chris spent a lot of time going
after monuments, I chased Pharoahs and monuments, and Mike went for
big suns and Nile tiles. Of course, not quite that simple, but our
final scoring round was pretty impressive.
Mike: 41 (I think)
We had something of a crisis at this point, as the thermostat in the
house switched to nighttime mode and the temperature dropped to a
frigid 66 degrees. Fortunately, I was able to execute an emergency
reconfiguration and force the heat back up to 68 before Chris's
glasses iced over. Whew!
Last game of the night: The Penguin Ultimatum. I first played this
at UG6, and enjoyed it, but this second playing really illustrated
some of the nuances of this game for me. Low-valued penguin cards are
very useful for grabbing entertainers, but you have to balance it --
the points you get from high-valued penguins are frankly a lot more
important. And if that seems cryptic, well, it's a pretty silly
game. But a good combination of strategy and luck, with a lot of
tough decisions to be made.
At this point, we said our goodnights and Mike and Chris headed home.
I took the dogs out for their final out, and that actually was a bit
chilly. About 3 degrees according to the thermometer. (And the dogs
say that if you think it's bad standing on the porch, try being a foot
tall and wading through the snow in that weather.)
That is all.