Age of Steam [was SR - GiP 02/01/03]
- --- Dave Bernazzani <daveber@...> wrote:
> I saw AOS played 3 or 4 times at UG5 and thought itHere's the scoop Dave. Have you tried Volldampf? AoS
> looked impressive but
> wasn't sure it was a game I would enjoy. I've been
> reading the SR and am
> intrigued enough that I will probably try it sooner
> or later. Does anyone
> know how this game clocks in lengthwise for an
> "average" play? Anyone else
> feel there is some difficulty in recovering from a
> poor start?
is very similar - the next evolution this style of
game for Martin Wallace.
The math isn't that hard - nothing requiring anything
more than fingers and toes for counting.
Avererage play lenght - This will be a little more
variable. The first time through, it is probably okay
to okay to assume 3 hours for explanation and play.
Once you have played it - I think it is a 2 hour game,
though there is plenty of opportunity for analysis
paralysis to slow the game up. The game will drag
when playing with "slow" players - we all know someone
who falls into this category. The game has plenty of
occassions though where you want to spend a little
more time thinking about your turn.
I've played it 1/2 a dozen times and feel this is the
best game from last year - yes better than Puerto
Rico. I don't think it will meet everyone's taste as
it is on the longer side. But it is meaty with lots
of choice. There is also the potential for high
screwage which some like and others avoid.
And right now - if you want to beat Pitt at a game -
there is nothing better than Age of Steam - he's awful
at this game. Any chance we will see you in Topsfield
on Sat.? If so, maybe a game of AoS with Pitt and
myself is in order.
Craig W. Massey
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- Hi Dave,
AoS has lasted 1.5 to 2.5 hours (or there abouts) over the past 5 plays.
As for being able to salvage a poor start to the game.... I think it can be done, but you'll probably have to do some serious planning (or at least have a plan) on how you're going to generate income. I think that the only time your game position becomes hopeless is when players have clogged up the board with their own rail networks leaving you little to no room to expand.
Oddly enough, I've found myself playing against *myself* instead of against the other players. I'm not terribly good at these kinds of games, so I consider myself doing well if my network can turn a profit by turn 4. :)
Look forward to hearing your impressions on the game when you get a chance to play.
----- Original Message -----
From: Dave Bernazzani
Sent: Monday, February 03, 2003 10:55 AM
Subject: [Unity_Games] Age of Steam [was SR - GiP 02/01/03]
>But really I don't think I'd request the game because
>of my unpleasant experiences of landing in
>the basement early on and not being able to recover.
>That and all the math :)
Uh-oh! Math.. I'm doomed.
I saw AOS played 3 or 4 times at UG5 and thought it looked impressive but
wasn't sure it was a game I would enjoy. I've been reading the SR and am
intrigued enough that I will probably try it sooner or later. Does anyone
know how this game clocks in lengthwise for an "average" play? Anyone else
feel there is some difficulty in recovering from a poor start?
daveber@... (remove NOSPAM to use)
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- At 08:07 AM 2/3/2003 -0800, Craig Massey wrote:
>Hey! It's not that I'm awful, it's just that they finally invented a game
>And right now - if you want to beat Pitt at a game -
>there is nothing better than Age of Steam - he's awful
>at this game.
at which you have a modicum of skill. Aside from that fiasco at UG, I've
come in 2nd every time I played. Unfortunately, I keep playing with you
and you keep winning.
>Any chance we will see you in TopsfieldYes! It will be nice to trounce Dave. Besides, we need to keep playing
>on Sat.? If so, maybe a game of AoS with Pitt and
>myself is in order.
AoS until I finally manage to beat you. Perhaps we can have Schloth play,
too. That way we'll have somebody to fetch drinks after the second turn...