September Top 10
- It's been October for several hours already, and no other lists yet?
Well, here's mine:
#10) Wildlife Adventure
I really like this game, though find many people consider it lucky
heavy. Certainly with too many players, it is, but with judicious
exchanging of cards and other use of travel vouchers, the luck can be
I haven't played this one in many months. I enjoy it with the
official rules, but am coming around to liking the "missing link"
variant. I'm still really bad at it, in either case.
#8) Electronic Catchphrase
Not much new to say about this, but it keeps getting taken out, and is
an amusing exercise, if not a lot of "game".
#7) Alladin's Dragons
I hadn't played this one in over a year, and I wish I hadn't waited so
long. I played with two new players and it only lasted 1.5 hours
including rule explanation. At that duration, this is a great game.
#6) Euphrat & Tigris
Yet another one that I haven't played in a while despite liking it a
lot. In the top 10 of all time for me.
#5) Mause Rallye
Extremely entertaining. I just got my own copy, so this may be on the
list again next month.
#4) Mole Hill
I really enjoy this assymetric 2-player game. The first game with a
new person is always entertaining.
This new "pictionary-with-cards"-style party game is fun, and I'm
eager to try a "Guesstures" variant where you can do as many or as few
clues from a card as you want.
#2) LOTR: TC
This game is great, though I think the light side has a substantial
edge. Any tips for evil?
#1) Geister (aka Fantasmi)?
I had a friend visit who enjoyed this. We played it 20 times. Some
very interesting strategy options.
Given my #1 and #2 games this month, why don't I like Stratego?
> What exactly is this variant?The "missing link" variant is where you auction one fewer genes than
>> #9) Evo
>> I haven't played this one in many months. I enjoy it with the
>> official rules, but am coming around to liking the "missing link"
>> variant. I'm still really bad at it, in either case.
there are players. This results in higher bids and greater tension in
the auctions, since someone always goes gene-less. It is called the
"missing link" variant because one of the cards (under the standard
rules) allows you to run an auction this way once, and is called
My main concern with the variant is it reduces the total number of
genes introduced, which I think may be a problem. I'm considering
trying a variant where there is one or two gene auctions even before
the game starts, to inject some genetic diversity into the game...
What exactly is this variant?
--- Matthew Gray <matthew@...> wrote:
> #9) Evo__________________________________________________
> I haven't played this one in many months. I enjoy
> it with the
> official rules, but am coming around to liking the
> "missing link"
> variant. I'm still really bad at it, in either
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