Re: Are miniatures worthwhile?
- --- In SoloWarGame@yahoogroups.com, Andy Cowell <andy@...> wrote:
> I saw a good post that described historical miniature wargaming asthe
> confluence of three areas of interest: History, gaming and art/visualNice little summary!
> If you like history and gaming, you play board games.
> If you like gaming and art, you play 40k or Rackham or some such.
> If you like art and history, you paint busts or dioramas.
> Only if you like all three do you get into HMG.
Me, I like history and gaming--but the gaming part of me thinks that a
good game ought to have high-quality, aesthetically pleasing
components. So, I've hated the paper-and-cardboard two-dimensionality
of board wargames ever since I saw my first one in 1968. I think a
wargame ought to have a look and feel comparable to a good chess or
The Columbia Block Games come pretty close to that. And I guess
Hasbro has at least been including plastic minis in their wargames;
that probably counts as a step in the right direction.
But I'm really not into art enough that I'm willing to collect and
paint my own figures. I want to be able to buy a wargame the same way
I'd buy a chess or backgammon set--and enjoy it in all the same ways.
- --- In SoloWarGame@yahoogroups.com, "Patrick Carroll"
> Here's a snippet of a post I just read in another group this morning:
> "Personally, I find miniatures annoying, a lot of trouble for no
> particular advantage, but there are people of limited imagination who
> won't play CA or, I suppose, any other board game, without expensive
> and finely detailed three-dimensional representations of the ships
> (or whatever) that the games are about. I guess they never can see a
> box with an oval in it as a platoon, company, or battalion of tanks
> or a tank or armored regiment/brigade/division/corps."
> What do you think of that?
Happy I don't know anyone like him/her!
Now, I'll take my limited imagination back into my own little world of
VSF, with all it's heroes & villains, unreliable contraptions &
vehicles, potentially lethal [to both user & target] weapons, strange
worlds, unfeasible aliens & dashing exploits. Oh, yes & miniatures.
Sigh, I just wish I could sit & stare at lovely cardboard squares on a
truly inspiring 2D map for hours on end, rather than immersing myself
in a hugely enjoyable, almost cinematic experience that I've created.
Oh to have an imagination ;-)