Re: [SoloWarGame] how to start
- A bit of basic question this. I've newly taken up wargaming (or retaken it
up after many years) and I want to try solo gaming. Any hints on how to go about
starting? I have medieval in mind (WOTR) and I'm UK based. All hints gratefully
Chipco's "Days of Knights" isn a good system for solo play (not a lot of
micro-management) and works well for the Wotr.
- Greetings Graham,
I would contact Kris Constable, membership secretary of the Solo Wargamers
Association, but there again I'm the Editor of Lone Warrior and am definately
- Graham Hill wrote:
> A bit of basic question this. I've newly taken upWell, you already have had some good advice, so I'll add my ha'p worth.
> wargaming (or retaken it up after many years) and I want to
> try solo gaming. Any hints on how to go about starting? I
> have medieval in mind (WOTR) and I'm UK based. All hints
> gratefully received.
Try the WRG set DBA (which means something in Latin, which I'm not going to
try to spell - well, De Bellis Antiqatis or something close). Nice fast
games which give an abstract feel. Ken's suggestion of DoK is probably good
too, although they are slightly harder to find this side of the Atlantic.
Also, look for Paul Grace's comments on using the boardgame 'Kingmaker' as a
campaign for the battles, it should be in the list's onelist archive
More generally, try to run a campaign game - it keeps your interest up. Join
the Solo Wargamers Association for lots of 'Solo' ideas, and make sure your
initial attempts are not too grandiose, I've had more projects fail through
over ambition or complexity than I care to remember. If you have to run it
all, Keep it Simple. Start small and let it build up gradually.
And keep asking questions here - we are all quite friendly I think.