28981Re: [SCA-Archery] Opposing Archer Eliminations???
- Jul 1, 2011One version of the "every man for himself" shoot that we have found fun is to use helium balloons attached to anchors spaced at intervals. Each balloon represents an archer. When yours is popped, you step off the line. The balloons are not generally static targets, but move in the slightest breeze. It is a lot of fun to see an archer take aim at his "opponent" just to have him duck at the last second as the wind picked up.
AbraamOn Fri, Jul 1, 2011 at 2:47 PM, Siegfried <siegfried@...> wrote:
A few thoughts:
1) I think that these kinda went out of style, because what often
happened was "3 ... 2 ... 1 ... LOOSE" ... and BAM BAM ... two hits, and
trying to figure out who got who, etc.
2) The odd-man out situation is hard to handle. Only 'real' way, is to
make a grouping of 3 (which isn't fair to those) ... or make one person
have a 'bye' round, just like in a single-elim tournament. etc
3) I've found that alot of fun variation of this, that gets everyone
having a blast ... is the following:
* A line with X number of stakes out from it (5 is good, maybe 6 or 7
...). Each target stake, has 3 or 4 clips on it, to hold clay
pidgeons, or balloons.
* You have archers line up, one per stake. Each stake is 'that
archer'. When all their balloons/pidgeons are dead ... they have to
step off the line and stop shooting.
* Every man for himself.
This becomes a complete blast. And most often, the 'best archers' don't
win. Because everyone else focuses on shooting THEIR stuff dead. And
numbers beat accuracy at that point. Everyone laughs, everyone has fun,
and a medium-ish skill archer goes home with the prize usually :)
On 7/1/11 3:34 PM, hawken1911 wrote:
> Hello Gang,
> Many years ago 'opposing archer' shoots were common at events. You would pair up the archers in sudden death duels at an 'archer' target, and the first to hit the target eliminated their opponent. The winners of the first round would then pair off, etc. until there was only one winner. I'm considering running this for a local group, and I realized I don't know how the marshals reconciled odd numbers. You could start with an odd number of people where everybody was paired up except one person. Or, you could start with even pairs, for example 10 archers (5 pairs), but then after the first round you would have 5 archers (2 pairs and an odd man out). I'm probably missing something very simple here, but I can't figure out a fair way to deal with the 'odd man out'. Any suggestions? Thank you in advance.
Barun Siegfried Sebastian Faust - Barony of Highland Foorde - Atlantia
http://hf.atlantia.sca.org/ - http://crossbows.biz/ - http://eliw.com/
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