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16482MIDREALM WINTER CHALLENGE XII

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  • Bruce R. Gordon
    Oct 31, 2004
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      Yes folks, it's that time again... The Archer-General is once more
      sponsoring the Winter Challenge. Midrealm shooters may regard this
      competition as one method by which I will be evaluating potential
      members of the Champions team. That's a hint... For archers outside the
      Midrealm (shrug), it's the same shoot as last year, and what office I
      hold is of no significance to you. Hopefully, you will get the same
      enjoyment out of the Challenge as you have in the past. As always,
      comments and suggestions are welcome anytime.

      All archers of the Known World are invited to participate in a
      winter archery competition from November 1, 2004 through April 15,
      2005. The shoot is the same as previous years using the basic
      commercial target of any 5 ring 40 cm (16 inches) face. All rounds are
      shot at 20 yards. Each round will consist of two (2) ends. Equipment
      standards are as per SCA legal for your kingdom. There is no
      traditional equipment bonus or requirement. Participating archers
      should include with the scores sent, this info: SCA name, MKA, their
      SCA group, (and Kingdom, if outside the Midrealm), the type of bow
      (crossbow, longbow, recurve or other), the bow's draw weight, and
      whether or not any sight marks on limbs or crossbow rear sights were
      used.

      The marshal in charge is Forester Nigel FitzMaurice; obsidian@...
      for quick posting on the results page.

      The Shoot:

      As it was last year, the shoot is eight ends at 20 yards, and may take
      place at any event, practice, or get-together where a warranted SCA
      archery marshal (or your Kingdom's equivalent) is present to score it.

      Target Round - intended to help maintain accuracy over the winter
      months. It consists of 2 ends of 6 arrows each untimed at a 40 cm (16
      inch) 5 ring target with standard 5, 4, 3, 2, 1 scoring.

      Speed Round - intended to help archers practice speed shooting with
      accuracy. It consists of 2 ends of unlimited arrows shot in a 30 second
      time limit for each end. Each archer must shoot at least one arrow each
      end but may shoot as many as possible in 30 seconds. Scoring of the 40
      cm 5 ring target is 5, 4, 3, 2, 1. Archers who do not manage to shoot
      off 6 arrows in 30 seconds will gain bonus points for arrows unshot. To
      determine the number of bonus points, subtract the number of arrows
      shot from 6 for each end and add that number to the actual score of the
      arrows that hit the target. IE: you shoot 4 arrows, you get 2 bonus
      points. If the archer has not managed to hit the target at least once
      in the entire round of two ends, then no bonus points are added. When
      scoring, please show real score + bonus points, IE: 12+2

      Wand Round - intended to help the archer concentrate on minimizing
      left/right movement. It consists of 2 ends of 6 arrows untimed. Each
      end is shot at a target wand 3 feet long by 6 inches wide, consisting
      of a central strip of one color flanked on either side by strips of a
      differing tint (hint:a standard strip of duct tape is 2 inches wide);
      each band equal in width (2 inches). Each arrow within or touching the
      central strip scores five points. Each arrow outside the central area
      but within or touching either of the two outer bands scores three
      points.

      Bull's Eye Round - intended to help the archer focus on the center of a
      target. It consists of 2 ends of 6 arrows each untimed. Each end is
      shot at a target consisting of a 4 inch circular bull's eye centered
      within a 8 1/2 inch outer circle,(standard piece of paper). All arrows
      within or touching the inner circle score five points each. All arrows
      outside the center bull's eye but within or touching the outer circle
      score three points each.

      It is strongly suggested that a target that will prevent pass-throughs
      and bounce-offs should be used. However, should these occur, witnessed
      pass-throughs and bounce-offs that cannot be determined as to score are
      traditionally scored as 3 points, in the target and speed rounds.

      Please tell us how you like the shoot, if there are changes you could
      suggest or if you have practical and/or reasonable alternatives. The
      latter two rounds are period in type of shoot although not in
      materials. All scores due by April 15, 2005.

      A copy of these rules is found at:
      http://web.raex.com/~obsidian/wint.html

      Ongoing and Final Results will be posted quickly at:
      http://web.raex.com/~obsidian/scores.html
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