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423 results from messages in PanoToolsNG

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  • I wrote some tutorials recently on 360 video stabilization on Oculus forums -- including PTGui, but also using Blender and Videostitch and After Effects https://forums.oculus.com/viewtopic.php?f=33&t=18491 the Giroptic camera has inbuilt stabilization I read but that will only do a partial job I am sure -- rolling shutter distortion is a big problem for stabilization with those...
    mediavr@... Jan 18
  • "Aha! I see that one of the pair is rotating around the NPP while the other is displaced (in this case by 13.5 cm). Does that mean you stitch the sliced images for that camera first and then use a template derived from it for the other's series of images?" Yes though I can use a central rotating point too. but with this setup ... first I calibrate the on-axis camera rotation (say...
    mediavr@... Jan 14
  • Here is a video of my Gopro stereo panorama rig for 13.5cm interaxial capture A rig for rapid capture of stereoscopic 360 spherical panoramas A rig for rapid capture of stereoscopic 360 spherical ... This feature is not available right now. Please try again later. View on www.youtube.com Preview by Yahoo I write about it on this reddit oculus forum thread http://www.reddit.com/r...
    mediavr@... Jan 14
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  • You can do busy 360 stereo panoramas -- here is one I shot yesterday (anaglyph) -- https://www.dropbox.com/s/53fhezqkq1vjd2i/cubichouseana360.JPG or SBS for HMDs etc https://www.dropbox.com/s/latoumqnhyaw6br/lpano1sbs3.jpg it uses the same methods I write about on stereopanoramas.com/blog ... .. I will write a more up to date tutorial shortly (for Oculus forums in Stereoscopic 3d...
    mediavr@... Jan 13
  • http://www.kickstarter.com/projects/95342015/360o-for-gopro-dslr-video-and-compact-cameras-ocul This lens looks sort of familiar -- maybe they are transitioning a previous model Also interesting that somehow they get (via a firmware autoexec) 22 fps at 4K out of Gopro 3+ PeterM
    mediavr@... Dec 5, 2013
  • This French group seems to have published the first 3d 360 video for the Oculus Rift http://www.reddit.com/r/oculus/comments/1qvy4s/first_3d_360_video_for_oculus_rift_arrival_of_a/ and it works pretty well. They duplicate, for history's sake, the location of one of the first motion pictures, a railway station in Paris. I say in the comments "Yes it definitely works in VR Player and...
    mediavr@... Nov 18, 2013
  • Here is a low light action scene I shot a couple of weeks ago http://www.theguardian.com/news/interactive/2013/oct/07/sydney-international-fleet-review-panorama .. this is kind of grainy looking but it is atmospheric I think .. it was very low light (street light basically) at 6400ISO at 1/60th I think on a Canon 8-15 at f4 (on 10mm). You can get better tonality with low light by...
    mediavr@... Oct 28, 2013
  • People who are thinking of upgrading their 360 Gopro 3 rigs to the new Gopro 3+ should be aware of an issue that has become apparent in the 3 weeks since the new models were announced, Namely, that Gopro, unannounced, has set the focus of the new models closer to the camera -- like maybe at 4 ft rather than at 30 ft.The new models definitely look slightly out of focus with distant...
    mediavr@... Oct 20, 2013
  • ...though. Eventually I just used my Canon 8-15mm. (f4 at 30 seconds at 12mm). Misting is a big problem on cold nights. http://www.mediavr.com/stars/stars.htm One peculiarity about star photos is that with modern cameras you can easily record lots of stars but the brightest...
    panovrx Sep 13, 2013
  • ...Really nice. > > I wonder if those color artifacts came from another part of the process. Compression maybe. > > > http://www.mediavr.com/botgardens/botgardens1.htm With this one I actually extracted three different "exposures" from each DNG before stitching and...
    panovrx Sep 8, 2013