Loading ...
Sorry, an error occurred while loading the content.

Re: [PanoToolsNG] OPenGL API Browser PlugIn? / Re: is Shockwave dead?

Expand Messages
  • fiero
    Hi Vladimir, I only know Shockwave for this purpose :-) ... [Non-text portions of this message have been removed]
    Message 1 of 3 , May 17, 2007
    • 0 Attachment
      Hi Vladimir,

      I only know Shockwave for this purpose :-)



      On 5/16/07, Vladimir Simunic <shima@...> wrote:
      >
      > > From: fierodeval
      > > To: PanoToolsNG@yahoogroups.com <PanoToolsNG%40yahoogroups.com>
      > > Sent: Wednesday, May 16, 2007 11:22 AM
      > > Subject: [PanoToolsNG] Re: is Shockwave dead?
      > >
      > > I don't understand why Flash does not use OpenGL API yet. OpenGL is
      > > present in a lot of different platforms, Windows, MacOS, Linux,
      > > including some smartphones and PDA's... There must be a powerful
      > > reason not to include it, but I don't see it.
      > >
      > > I think all big companies are SLEEPING. ...
      > > .... Apple does not add OpenGL to the QuickTime 3D rendering engine...
      > >
      > > fiero
      >
      > Hello :-)
      >
      > Is there some kind of lightweight OpenGL API (library) PlugIn for Web
      > Browsers that can be used as
      > (install) base for Web 3D applications like custom(!) 3D engines, games or
      > panorama players?
      > Something like or similar to OpenGL Java (Applet and) PlugIn but without
      > Java offcourse... and with
      > abbility to run "C++" or "something like that" applets?
      > PS: Seems that Director looks too big or unappropriate for that purpose?
      >
      > Thanks
      > Vladimir
      >
      > .
      >
      >
      >


      [Non-text portions of this message have been removed]
    Your message has been successfully submitted and would be delivered to recipients shortly.