Re: [PanoToolsNG] Viewpoint virtual tour
- On 5 Apr 2007 at 15:55, dtonnes wrote:
> Very nice examples Bjørn. Especially impressive was the view from the
> house's balcony. I was fooled at first - I didn't realize that the house
> and balcony were rendered! What software tools did you use to create this?
> How long did it take to make the model?
I used SketchUp for most of the modelling, and LightWave for rendering. I have a plugin
that renders a spherical pano directly, but unfortunately it doesn't save the alpha
channel, so I rendered as 6 cubes with alpha and assembled them in PTgui, one for image
and one for mask, and composited in PS. I guess it took a day or two to make the model?
But it was a 2-step process where I first made 3D models and surroundingss for the local
building authoritites, and some months later when it was time to sell them I made the
view and a few other shots, with a few changes to the buildings. The client wanted just a
view, but was happy with a pano with a view too ;)
> The Viewpoint solution doesn't seem ideal, if only because it requires aI agree. Developers and real estate agents seems to be most interested in views, even
> (somewhat) obscure plugin, with some people even claiming it's "spyware".
> For things like a flythru, one could just export it to a Flash movie
> instead, but as technically neat as a flythru is, I don't think many
> potential buyers of a condo would be too interested in it; they're more
> interested in what the view will look like from their condo. This is what
> the developer has asked me to do, to show potential clients what their views
> will look like. If one could do a good job of showing this it would
> probably be a hit, especially now that housing sales have cooled off and
> developers need to work harder on their marketing.
though it isn't always that great..
In your case you coul shoot a few panos from a tall crane (or kite, balloon or model
heli?) to get the views, and then eventually add the 3D models if needed?
I lost faith in VET years ago. It looked like it should be able to take over for VRML,
but ended up as just another 3D object browser.
If I should make a fully interactive, animatable 3D model with full camera movement
possibility today I think I would have used Wirefusion (also Java). But SketchUp comes
with a free viewer program that allows clients to walk around in the models, or to play
pre-recorded fly-throughs etc. Works very well, but doesn't allow you to protect your
model from copying/stealing.. It should be possible to export to LW, render with GI and
bake the textures to the model and then import back into SketchUp and use it for a
naturally lit walkthrough, instead of the normal sketchy look..
> Incidentally, I did this for a developer a couple of years ago. It wasThats' a nice job. Are they really physical models, with trees and cars etc?
> instrumental in their getting approval for the project because they needed
> zoning variances - the buildings were taller than local codes allowed and
> the regulators wanted to see how this affected the neighborhood. I shot
> photos of the building model (oriented correctly in the sun), and placed it
> in a series of aerial photos and ground-based panos:
Bjørn K Nilssen - http://www.bknilssen.no - panoramas and 3D