Re: Help with fishey remapping
- THX for your workflow for this problem. I did it myself and got a
result, not as good as your's because of waves in the horizont, but
An other solution is to do just a warp transformation in photoshop
which provides also a good result.
For the actual problem both solutions are ok, because I will cut the
picture frame and the contortions can not be seen with the painting.
> --- In PanoToolsNG@yahoogroups.com, "Max" <panoramaweb_at@> wrote:
> > How did you do the two remappings? Why is normal remapping on none
> > flat objects not possible?
> Not being quite sure what I was working with, I first converted the 180
> degree fisheye image to 150 degree cylindrical (using PTGui). Then I
> used that image as input (type cylindrical), and varied its hfov to
> give a rectangular output image in rectilinear format. The lens hfov
> was around 110. No doubt the image has some distortions, but given the
> nature of the painting, it's difficult to tell!