Re: [PanoToolsNG] pseudo "scanning" a large map
- On Fri 30-Nov-2007 at 13:03 -0500, Sacha Griffin wrote:
>There are some tutorials for this. Utilizing panotools.Actually no, you can do this stuff entirely with rectilinear input
>Unfortunately, panotools tries to map onto a sphere.
and output format.
I haven't played with it, but I expect that you can do all this
'linear panorama' process accurately in one step using the recent
PTGui 'nadir patching' functionality.
>You can fudge the situation to get some good results, but I would suggest--
>only using panotools
- Sacha Griffin wrote:
> Yup! :-)Hmm. Then I lose the benefit of easy stitching.
> Been there. Lighting is key for mosaic scanning, even more so for very
> reflective materials.
> It's MUCH better to move the artwork, than the camera, keeping the lights
> static. Albeit maybe more of a pain?
> Anyway, it's probably close enough to be happy with. Congrats.
If I simply do this at night, when ALL the light
is artificial (and thus constant) I'll avoid
I then have a secondary task of either starting
acheiving UNIFORM light over the map, or post-touching
to achieve it.