view point correction
- has anyone used the viewpoint correction on ptgui 7.3 pro, for nadir
i mean the technique used here:
i wish it worked as smoothly as there for me...
- Sacha Griffin wrote:
> Yup! :-)Hmm. Then I lose the benefit of easy stitching.
> Been there. Lighting is key for mosaic scanning, even more so for very
> reflective materials.
> It's MUCH better to move the artwork, than the camera, keeping the lights
> static. Albeit maybe more of a pain?
> Anyway, it's probably close enough to be happy with. Congrats.
If I simply do this at night, when ALL the light
is artificial (and thus constant) I'll avoid
I then have a secondary task of either starting
acheiving UNIFORM light over the map, or post-touching
to achieve it.