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RE: [PCGenListFileHelp] natural armor bonus off of BAB

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  • David
    Using (Baraks?) LstCalculations.xls, I believe that (CL+2)*1/3 Will work... -- david Papa-DRB
    Message 1 of 4 , Sep 8, 2005
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      Using (Baraks?) LstCalculations.xls, I believe that

      (CL+2)*1/3

      Will work...

      -- david
      Papa-DRB

      > -----Original Message-----
      > From: PCGenListFileHelp@yahoogroups.com
      > [mailto:PCGenListFileHelp@yahoogroups.com] On Behalf Of Paul W. King
      > Sent: Thursday, September 08, 2005 10:17 AM
      > To: PCGenListFileHelp@yahoogroups.com
      > Subject: [PCGenListFileHelp] natural armor bonus off of BAB
      >
      >
      > There's a feat that grants a natural armor bonus based on a
      > characters
      > BAB. Its +1 armor at +1 BAB, +2 armor at +4 BAB, +3 at +7, etc; until
      > it maxes out at +7 at +19. Any idea on how to do this formulaicly? I
      > figure I could do a 7 different
      >
      > BONUS:COMBAT|AC|x|TYPE=NaturalArmor|PREATT:y
      >
      > statements, but was hoping there was a more elegant solution. Thanks.
      >
      > Paul W. King
      > TM SB, OGL/PL Chimp, Data Gibbon, BoD
    • Reed Thornton
      ... either: min(floor((BAB + 2)/3), 7) min(ceil(BAB/3), 7) You probably need to massage that a little, but the basic structure should work. Reed [Non-text
      Message 2 of 4 , Sep 8, 2005
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        On 9/8/05, Paul W. King <paulking.rhochi@...> wrote:
        >
        > There's a feat that grants a natural armor bonus based on a characters
        > BAB. Its +1 armor at +1 BAB, +2 armor at +4 BAB, +3 at +7, etc; until
        > it maxes out at +7 at +19. Any idea on how to do this formulaicly? I
        > figure I could do a 7 different
        >
        > BONUS:COMBAT|AC|x|TYPE=NaturalArmor|PREATT:y
        >
        > statements, but was hoping there was a more elegant solution. Thanks.
        >
        > Paul W. King
        > TM SB, OGL/PL Chimp, Data Gibbon, BoD

        either:
        min(floor((BAB + 2)/3), 7)
        min(ceil(BAB/3), 7)
        You probably need to massage that a little, but the basic structure should
        work.
        Reed


        [Non-text portions of this message have been removed]
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