Re: [need Tracker][FReq][BUG] Problem with Cost after equip mods
- I think I labeled this wrong so trying again
> > I'm just starting to look into this, but something that I suspect
> > might be the case is that you are running into rounding errors where
> > PCGen is attempting to determine the per unit cost, coming up with a
> > decimal value, and rounding up. This is due to some of the weird
> > rounding rules the WotC has in D&D. Take arrows, 20 costs 1 gold. Make
> > them masterwork (+300 gold per 50 for ammunition). The logical result
> > would be that 1 master arrow costs 6.05 gold (1/20 + 300/50). The game
> > answer is that it costs 7 gold. Some how, even though there are
> > denominations smaller than gold, you can't use them for that and
> > 1/20th of a gold piece is one gold piece. I wish I could use that
> > kind of accounting. :-)
> You can see the same behavior by loading RSRD and creating custom ammo.
> Create a single, 20 count or 50 count item of Cold Iron items (old
> Iron doubles cost using BASECOST). You see pcgen add 1 to the cost of
> the item and then multiply by the quantity
> 1 cold iron arrow is 1.05 (1 +.05)*1
> 20 cold iron arrows are 40 (1+1)*20
> 50 cold iron arrows are 175 (2.5+1)*50
> 50 cold iron crossbow bolts are 300 (5+1)*50
> 50 cold iron repeating xbow bolt are 550 (10+1)*50
> 50 sling bullets are 75 (1+.5)*50
> Not exactly what Neil is seeing but in the same vein.
> After testing I'd say the 'correction' done after RC3 didn't fix it.
> The one correct costing Neil got was coincidental not actual correct
> calc's. A bundle of 20 arrows comes out right but only because the
> cost of the bundle is 1 gp so the DnD rounding can't get it wrong
> Ultimately (even after this is straigtened out) we need a new gamemode
> tag (use DnD rounding or real world rounding).
- --- In PCGenListFileHelp@yahoogroups.com, "norris_the_monk"
> Guys,Thanks, your homeworld stuff looks alot further along than the other.
> Use any of my stuff you wish, just include PK Lucas AKA norris_the_monk
> in the credits and I'm happy :-)
> PK Lucas ( norris_the_monk@h...)
We'll make sure you get credited.