Re: bonus to weapon damage dice?
You can use make a custom item in the equipment tab that will enable
you to change the damage dice of the weapon. When you make the custom
weapon, look at the bottom buttons in the popup window. The Damage
button allows you to change the base damage dice of the weapon. It
can handle the standard format #d# and #d#+# (i.e. 5d8 and 5d8+2) but
can not handle two sets of dice sizes (i.e. 1d12 + 2d6). The system
will leave a blank line in the output sheets if you have a combination
like the above.
Hope this helps.
--- In PCGenListFileHelp@yahoogroups.com, "fireflash1536"
> Looks like it's not possible (atm) to have the weapon damage
> in that manner (and show up as part of the weapon damage, as opposeduses?
> to an SPROP or just as a character SA).
> Time for a freq. :)
> --- In PCGenListFileHelp@yahoogroups.com, "taluroniscandar"
> <mhgj@e...> wrote:
> > --- In PCGenListFileHelp@yahoogroups.com, "fireflash1536"
> > <fyreflash@s...> wrote:
> > >
> > > Is there a way to increase the number of damage dice a weapon
> > > For example, if I have a weapon with a DAMAGE:2d8 in itsdefinition,
> > > can a BONUS (or whatever) tag be used to increase it to 3d8,4d8, 5d8,
> > > etc.? I noted the BONUS:WEAPON|DAMAGESIZE thing, but it uses a(It
> > > progression based on the size of the weapon, not straight dice.
> > > doesn't just increase the # of dice rolled by the bonus amount.)damage
> > >
> > > If there's not a way to do this directly, can it be done as a
> > > bonus? By that I mean it would output as 2d8+1d8, 2d8+2d8,are
> 2d8+3d8, etc.
> > The only way I know of is to add an SA.
> > See the energy abilities (Flaming, Shocking, etc) to see how they
> > done.