Modifying descriptor of a spell
- I'm trying to modify some spells from the book of hallowed might to
have both good and evil versions. I'm using PCGen 5.6.0 and I've
get the basic spells. I have the following lines in my spell list
Halo of Shelter.COPY=Halo of Refuge
Halo of Refuge.MOD CLASSES:Cleric=5 DESCRIPTOR:Evil
DESCRIPTOR:.CLEAR.Good TARGETAREA:One creature of a nongood alignment
All of the text after the .MOD is on one line, and correctly
Halo of Shelter is the good version, which is defined in the hallowed
might list file. Halo of Refuge is the evil version, defined only in
my file. When I load the files, there are no errors in the debug
console. Both spells show up in the spell list, and the TARGETAREA is
correctly modified. That is all good and well.
However, the descriptor of both spells is Good, Evil, .CLEAR.Good. I
can imagine a bug which causes that to appear for Halo of Refuge, but
it's quite surprising for Halo of Shelter.
Is this the correct syntax? The documentation seems to indicate that
this is correct.