Re: How to make Turn Undead depend on deity chosen?
- --- In PCGenListFileHelp@y..., "allencohn" <allen@c...> wrote:
> * I'm having trouble understanding the original tag ("ADD:SPECIALquestion
> (Rebuke Undead<PREALIGN:1,2,4,5,7,8>,Turn
> Undead<PREALIGN:0,1,3,4,6,7>) %/day~Turn Undead") using the
> documentation. Is the text "Rebuke Undead" a key word, a match to
> some other entry in a different lst file, or any text? Same
> for the first time "Turn Undead" shows up. And finally samequestion
> for the second time "Turn Undead" shows up.Would
> * I don't understand the character string, "%/day~Turn Undead".
> someone please explain what that string achieves? Which are the keyADD:SPECIAL() will pop up a chooser with a list of all items inside
> words? Which are the operators? Which are the variables?
the parens. In this case, depending on the character's alignment,
he'll see "Rebuke Undead", "Turn Undead", or both available in the
The "%/day~Turn Undead" will -- if I'm reading this correctly --
show "%/day" on the line (replaced by a Turn Undead variable?) if the
item selected is "Turn Undead".
So, if that's how it DOES work, then if the character takes Rebuke
Undead, the SA listed will be "Rebuke Undead". If he takes Turn
Undead, then it'll be "Turn Undead %/day" (with % being the value of
I need some confirmation from Tir or someone else on this, but I
THINK that's how it goes.