Loading ...
Sorry, an error occurred while loading the content.

Re: [PCGenListFileHelp] Alternate feat choices

Expand Messages
  • Eddy Anthony
    Just what I was looking for. Thanks, I ll give it a try. ... -- ~ Eddy ~ Doc Chimp, Data Tamarin ~ PCGen BoD Documentation Second
    Message 1 of 3 , May 10, 2004
    • 0 Attachment
      Just what I was looking for. Thanks, I'll give it a try.

      Emily Smirle scribed:

      > Eddy Anthony wrote:
      >
      >> I'm coding a class that grants a specific bonus feat but the text says if
      >> the PC has already taken the feat he may choose another. Is there a way to
      >> code this? Nothing obvious springs to my mind.
      >>
      > ADD:FEAT(Specific Bonus Feat,A Bonus Feat)1
      >
      > in feat.lst
      >
      > A Bonus Feat VISIBLE:NO PREFEAT:Specific Bonus Feat STACK:NO
      > MULT:YES CHOOSE:FEAT ADD:FEAT(LIST)1
      >
      >
      > effect: When you take the level the ADD:FEAT is on, a chooser will pop
      > up. If you *dont* have Specific Bonus Feat, your only option will be to
      > take Specific Bonus Feat. If you have your PCGEN preferences set to
      > default, it will automatically select Specific Bonus Feat for you and
      > close the window.
      >
      > If you *do* have Specific Bonus Feat, and it's a MULT:NO feat, you will
      > instead get a chooser with only A Bonus Feat in it. Again, if you have
      > the default preferences set, PCGEN will automagically sellect it for
      > you. Then, another chooser will pop up with all the feats you are
      > qualified for in it. You get to pick one.
      >
      > The code is stolen from the Rogue Bonus Feat in rsrd_feats_hidden2.lst;
      > if it doesn't work, I blame Society.

      --
      ~ Eddy
      ~ Doc Chimp, Data Tamarin
      ~ PCGen BoD Documentation Second
    Your message has been successfully submitted and would be delivered to recipients shortly.