RE: [PCGenListFileHelp] equipmod adding another damage die
- No, there is no way to add additional dice.
> -----Original Message-----
> From: Paul W. King [mailto:paulking.rhochi@...]
> I've looked in the docs (both under BONUS and ADD), and can't find
> if this is possible or not.
> I have a weapon equipmod (Shock Core) that can only be added to a
> medium or lager bludgeoning weapon. It adds both weight (2 lbs) and
> damage (1d2) to a weapon.
> So, other than the additional damage, I think this is correct:
> Shock Core
> My problem is that BONUS:COMBAT|DAMAGE|x takes a number, and can't
> take an additional die. I know that SPROP exists, and its used for
> conditional modifiers. This modifer though exists all the time. Is
> there a way to account for it?
> Paul W. King
> OGL SB, PL Chimp, Data Tamarin, TM Lemur, BoD