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Re: attacking for subdual

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  • dlm1065
    ... cases ... reason I ... subdual ... lack ... for it. ... I d just do it like we do unarmed, grapple,etc and make a weapon called subdual......
    Message 1 of 3 , Nov 28, 2003
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      --- In PCGenListFileHelp@yahoogroups.com, "Ian Dale" <ian_dale@h...>
      wrote:
      > --- In PCGenListFileHelp@yahoogroups.com, "Paul W. King"
      > <paulking.rhochi@v...> wrote:
      > > Is there a way to output one's subdual attack number? In most
      cases
      > > its -4, though I think a sap doesn't have this penalty. The
      reason I
      > > ask is that there's a special ability that negates the -4 for
      subdual
      > > attacks. Can it be coded, or just SPROP'ed?
      >
      > AFAIK, there's nothing in there that knows about the penalty (or
      lack
      > thereof) for dealing subdual damage with a "normal" weapon. (Or the
      > other way, as well, it's the same penalty as I recall.)
      >
      > For now, you'd probably have to just SPROP it and put in a FREQ
      for it.
      >
      > -Ian
      > LST Chimp
      > PCGen BoD Data 2nd

      I'd just do it like we do unarmed, grapple,etc and make a weapon
      called subdual......
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