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RE: [PCGenListFileHelp] Re: adding a spell

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  • Barak
    I d simply do SPELL:Locate Creature|1|PrestigeClassName and be done with it. :p It ll show up on the spell list as an innate spell in the PrestigeclassName
    Message 1 of 4 , Nov 26, 2003
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      I'd simply do SPELL:Locate Creature|1|PrestigeClassName and be done with
      it. :p

      It'll show up on the spell list as an innate spell in the
      "PrestigeclassName" spellbook" and be usable once/day.

      Barak
      ~PCGen BoD
      ~OS Silverback


      > -----Original Message-----
      > From: Paul W. King [mailto:paulking.rhochi@...]
      >
      > > > A prestige class I'm working on gets locate creature at 10th
      > > > level, can cast it as a druid of their class level. This is
      > > > the only spell that this class can cast. I figure that
      > > >
      > > > KNOWNSPELLS:Locate Creature
      > > >
      > > > is a proper tag to put on 10th level...but what else would I need?
      > >
      > > You would need to specify the spell caster level for said
      > spell, that
      > > is if there is any savings throws. Is it an innate spell of
      > the class?
      > > Maybe using the innate spell line from the gnome would work better?
      >
      > Here's the text:
      >
      > "Once per day, the trapper can use locate creature as a druid of his
      > class level. This is an extraordinary ability."
      >
      > Now, since this is a spell, I'd call it a spell-like ability, but
      > that's just me. However, I come back to how to code this class. I
      > looked at the gnome's innate spell tags, but the description didn't
      > make me think it was an innate ability.
      >
      > Paul W. King
      > OGL SB and BoD
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