Re: Coding Dwarf Craft Bonuses
- --- In PCGenListFileHelp@yahoogroups.com, "ovka" <lpacdavis@e...>
> Would it be more efficient to add type Metal or Stone to all of theI think this is an excellent idea!
> Craft subskills that relate to metal or stone, and then code the
> dwarf bonus like this?
And since, the current skills TYPE list only contains a Stat (Dex,
Int, etc) or the category of the skill (Craft, Knowledge, Perform)
it's as simple as adding .Metal or .Stone to the end of the TYPE tag.
In fact, we could also add .Alchemy to the TYPE tag of Craft (Alchemy)
and then the Gnomes racial bonus would be: BONUS:SKILL|TYPE.Alchemy|2
I love it!