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Re: trouble with the PROF: tag

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  • silvarilon
    Nobody has any help with this? Is my question too unclear? Or would someone be able to tell me if this functionality is still supported, has been ditched, or
    Message 1 of 2 , Jun 22, 2002
      Nobody has any help with this?

      Is my question too unclear? Or would someone be able to tell me if
      this functionality is still supported, has been ditched, or is
      officially "not working yet"?

      Thanks!
      Tony

      --- In PCGenListFileHelp@y..., "silvarilon" <silvarilon@y...> wrote:
      > Hi
      >
      > new poster, although I was a user of PCGEN long ago when it was all
      > bright and shiny new :)
      >
      > recently I dug it out again...and in trying to make classes, I ran
      > into problems with the PROF: tag
      >
      > the example in the help file is how to make a dwarven waraxe a
      > martial weapon for dwarves (although it does not seem to be
      > implemented in any code that I can find).
      >
      > I added in the line
      > PROF:MARTIAL|Waraxe (Dwarven)
      >
      > to the races lst file for the dwarf...but the dwarven waraxe still
      > appears as an exotic weapon when I make a dwarf
      >
      > does this tag not work? or has something else been put in place
      > instead?
      >
      > I've included the full line for the dwarf below so you can see
      where
      > I included it, incase that's the problem
      >
      > Thanks
      > Tony
      >
      > Dwarf 0 0 2 0 0 -2
      > Fighter 0 1 SIZE:M MOVE:20
      > VISION:Darkvision (60') HEIGHT:M:45:2:4:0:F:43:2:4:0
      > WEIGHT:M:130:2:6:F:100:2:6 AGE:40:3:6:5:6:7:6 AC:10
      > LANGAUTO:Common,Dwarven
      > LANGBONUS:Giant,Gnome,Goblin,Orc,Terran,Undercommon
      >
      >
      >
      >
      > SOURCEPAGE:p.14 BONUS:SKILL|Craft
      > (Armorsmithing),Craft (Blacksmithing),Craft (Stoneworking),Craft
      > (Weaponsmithing)|2|TYPE=Racial PROF:MARTIAL|Waraxe (Dwarven)

      > SA:Stonecunning,save +2 vs. poison,save +2 vs
      > spells,+4 dodge vs giants,+1 to hit orcs/goblinoids,+2 on Appraise
      of
      > stone/metal items,+2 on stone/metal Craft check
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